Shield Wall poison
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Hello,
I would like to report what appears to be a bug or inconsistent interaction involving Shield Wall and Warcry detonation. When I create a Shield Wall and immediately destroy it with a Warcry, the hit on the boss appears to apply only 1 Poison stack and the poison damage looks like it is calculated as if only one wall segment hit the target. However, if I place the wall directly on top of the boss (point-blank), it can apply multiple Poison stacks immediately, suggesting multiple hits/segments are being counted in that scenario. This feels inconsistent. I would expect to either apply multiple stacks or have the poison damage reflect all wall segments that hit the target. The same happens with bleed - the bleed damage is calculated as if only one wall segment hit the target. 2 Shield walls, explode, 1 poison (i hava increased amount possible) Last bumped on Dec 16, 2025, 11:47:54 AM
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