Is this a bug or intended...(getting exposure when self-igniting)
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I hope someone replies on this one as it would save me a lot of time...
But I'm playing a Kitava, bear, fire build, and when I use the self-ignite to up my damage, I also get the exposure that went with the ignite. I am assuming that is not intended. As of now the ignite damage on self-ignite is very substantial and requires constant use of flasks, which is good. Leave it high imo, but give as options to solve it (which you have done), but I can't imagine we are supposed to also get the exposures that comes with the ignite. I totally recognize you need a cost with high power levels, but I feel that upping the ignite damage is sufficient as it creates an interesting dynamic by giving us something we have to solve. Getting the exposure, however, is not interesting because there is nothing I can do to get around it. I'm just stuck with it. It's not build breaking, but it certainly weakens it. If anyone has the answer to this question, would love to know. Thank you, Mike Last bumped on Dec 16, 2025, 12:22:11 PM
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