0.4 feedback - disappointment
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I don't tend to write feedback much as most league I have enjoyed from POE1 to POE2 but this league is probably the worst so far.
The new druid class is awful to play and respecing cost so much money still. Trying to solve the issue with getting 1 shot by anything in the game even when stacking all survival nodes (armour and es) in the passive tree and still failing. Having over 18k armour is still not enough and going Armour/ES route wasn't tanky enough. There is still a question why Health nodes are not available on the skill tree. 2k health is very low and armour doesn't help much here. Even with max out armour as elemental damage, the damage is too much. ES nodes are available so it's completely weird why health is not. Health nodes should be included with armour/evasion nodes. Main reason why people are continuing to stack ES as you can get more than 3k ES easily. Even with Regen, leech and hp on kill. It doesn't feel tanky enough. Most people have resorted to buying 1 specific amulet (Defiance of Destiny) to resolve the tanky problem but it already costs 11+ divines. Clearly something is wrong with the druid and i'm surprised it was not resolved in the first patch yesterday. Playing as bear druid, it's the first time a skill that i know of which has a negative penalty for using it without being in a certain stance (standing) If the game is trying to go with the combo route, have the skill perform normally and reward players with the stance combo. The +0.4 to skill speed along with a slow attack is already painful and pairing this with chilling ground, bubble, temp aura, mana degen makes it impossible to kill. Even worse when it has any of these modifiers with abyss shade walker. Surprised this skill is still a mod as many people have complained how overpowered it is. The loot drop has been awful and crafting doesn't seem to be the same as last abyss league. People who abused the abyss rare spawn which is now nerfed have benefited more than casual players. This has caused the market to be super inflated that gear cost too much now. The new temple mechanic is awfully confusing and not rewarding. A pain to just collect the stones in maps then jumping into the vaal portal. Even completing the condition to get the stones have 0 rewards. Not sure if this is intended but what is the purpose of this? Definitely a huge step back compared to the last league and i don't see how this new league mechanic will solve the end game issues. Last bumped on Dec 16, 2025, 4:09:50 PM
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