If you got crafting right in 0.3 why did you delete it in 0.4?

like... I never crafted anything very complex in POE1.

Nor did I do so in POE2 coming up to 0.3, I would rather play Tangletongue in 0.2 just because it takes the gambling craft expense out of the mix, buy my weapon and I'm done.

In 0.3 crafting was finally accessible. I'm not streaming + playing this game for 12 hours a day, and yet it was completely doable to run a few maps, make a few divs, and say... craft a mid-decent endgame bow with a couple hundred chaos orbs, a half dozen annuls, and a half dozen fracture orbs.

And your reaction to more people engaging with one of the game's core mechanics is... delete all that and take it back to slot machine mode.

Blizard's failure does not mean your success is guaranteed, you know.
Last bumped on Dec 17, 2025, 4:46:58 AM

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