I can't keep myself and my friends in this game.

I'm an experienced player myself and had no trouble skimming through the acts. My friends are beginners, and I didn't help them with their builds since they wanted to figure it out on their own. One wanted to make an Amazon with a shield and spear and use parry to make it tanky. The other wanted to make a Titan with a shield and hammer. Both of them gave up after Act 1. It plays like a brick.

why is parry still in this game? someone is useing this?

Sprint for melee feels shit. you run in, get a lag or projektil or stuckl on a mini stone or 1000 other things and die. Melee should not get stunned in sprint. This is anti fun as fuck.

Channeling skills are so incredibly more thankless than archery skills. You need certain charges to become strong, and these charges come with more disadvantages than advantages. Try to make sekemas with channelings skills whats feels so Blizzard balancing, No one has ever tried playing it themselves.

If you try to build a more tanky character, you lack damage and attributes; if you try to fix attributes, you lose resistances on your gear; if you want to add spells to fix an already good character, you end up with too few attributes again.
The disadvantages consistently outweigh the advantages, and the game becomes boring after a short time. This is the gaming experience of inexperienced players.

As an experienced player, I only play non-melee characters in PoE 2 now, damage is more important than tankiness, or rather. But I'm very bored with it.

I probably won't be able to get my friends to play the game anymore.
That doesn't feel good.I won't invest much more time in it.






Last bumped on Dec 17, 2025, 8:23:19 AM

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