Wyvern Flamebreath should have phasing to improve immersion

Hi,

I feel like the Flamebreath of the Wyvern should have build in phasing.

It feels a bit weird to be body blocked by a crab on the ground while Flying in the air.

The skill already has this long wind up animation to take into the sky which is of course thematically fitting. But during the long animation quick enemies can surround you and bodyblock you while you are in the air afterwards, which feels thematically very unfitting.

Kind Regards.
Last bumped on Dec 18, 2025, 7:36:52 AM

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