Campaign Replayabiliity Needs Help
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I'm sure this will get ignored, but I thought I had a good idea so I wanted to share it, cause I would love, love, love, for it to happen.
I know some of you just really hate the campaign and want to skip, and these suggestions won't be enough for you, and that's totally fair, this is just something I would personally really like, and I'm not opposed to getting an alternate method to getting to maps that skips the campaign either. In short what I would like is to allow us to run the campaign after completing it the first as if each zone in the campaign was a map. I realize this could result in the campaign being more rewarding for certain things than maps, but I think it wouldn't be that difficult for GGG to resolve this, maybe by making it so that additions are only available in zones that provide xp to your character or something. Here's some things that in my head seem like it wouldn't be that hard to GGG to implement and try out: 1. Allow us to use tablets on campaign zones. Like when you enter a new zone it gives you the same window as a map where you can throw in some tablets to add content. - This would allow rerunning the campaign to be more rewarding and not feel like such a waste of time. It also allows players to control how much extra content they would like to add. 2. Allow us to add map mods to campaign zones that will increase difficulty and rewards. This could also work the same as way maps, where you get campaign maps, that are essentially just a tier 0 map or something and is only usable in campaign zones. - This allows you to increase the difficulty of the campaign to tailor it to your characters power, so that it still challenges you once you have more currency to buy leveling uniques and craft good gear while leveling, but also rewards more currency and items, so you don't feel like your missing out on rewards while doing the campaign again, that you could have got mapping instead. 3. Allow some bonuses from atlas passives to affect campaign zones, as an added bonus you could even add some extra bonuses just for the campaign, or perhaps give the campaign it's own passive tree with passive points that get unlocked by completing end game challenges. - This would not only increase rewards but even give you a reason to want to play the campaign again to experience it with some interesting new mechanics. *feel free to add this in PoE one too, that would also be sick. Last bumped on Dec 19, 2025, 10:41:42 AM
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