state of wolf + lack of info
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- so, it still get stuck everyone, even after the minor tweaks - every doorway, every stair, every log and other object on the map, wolf just hangs on everything.
- still possible to pounce out of the map, mostly around in-map objects (stairs, boulders, ledges, railings) - in temple you can attack through closed doors with lunar assault - lunar blessing - when you cancel out animation with roll, if you do it too fast it goes on CD but doesnt give a buff - lunar assault - even with 100% chance to hit, you miss when the mobs are just at the right place (somewhat in your hitbox under your armpit) you´ll swing over mobs head and do not hit, possible to over swing multiple times. - temp chains curse is slowing much more than stated in the curse bar (i have 2,8 aps on lunar assault, had 15% temp curse on me, the real aps was under 1, its proper slomo) - info for the players is shitshow...abyss mosters with "immortal" phase aint giving any context when its happening, how long its lasting or gonna last and thats with everything, quite often i´m slowed without any curse, or chilled ground or anything showing on the buff/hex bar and still i´m moving and attacking half the speed, there is no info when player uses ferocious roar, how much power (therefore empowered attacks) he aquired (if any) - and to me that is a bug, i should know how many attacks gonna be empowered THEY force players to do combos and then we dont get the info on one part of the combo if it landed and for how many attacks? - inconsistent naming in skill tree - "Splinters" - break 50% increased armour....so does it break 50% armour as "Shattering Blow" or it increases existing armour break (IE - should be noted +50% increased armour break) Last bumped on Dec 20, 2025, 3:02:42 PM
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