Trial of Sekhemas Crash

lvl 60 Sekhema - 3 trials
Multiplayer - 2 players (both 10+ lvls above area)

Game crash caused party member (me, the reporter) to be kicked from the area. Second party member remained in trial zone until P1 login. P1 was sent to beginning of sekhemas where the portal is. Unable to join trial as "Sanctum has already been opened".

P2 was the one that started the instance and the trial.

If this were like maps where I join same zone, this wouldn't be bad. But we were almost to the twins (~3 rooms away) with 95% full honour.

This happened a few days ago too when I was running a 7-room chaos trial and I was kicked in the middle of it (I apologize for not having a date). That was a solo run with the same character.

I thought the expected outcome after a crash was to rejoin the same area. If that is not the case fine. But return the token used to open the door. DO NOT just treat it as death. Because it is not. I understand you may think a player is force crashing to get out of an outcome. If that is the case, just do the same thing as maps and shove them right back in.

Trials are already sucky. Just please make them significantly less sucky by shoving players that are forced out back in. Then I wouldn't have to repeat said sucky process again for another hour of my day.

Thanks!
Last bumped on Dec 21, 2025, 11:39:56 AM

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