Just remove Temporal Chains and Chilled Ground

Basically the title. 0/10 experience. I know they've been nerfed but it still offers nothing challenging or engaging other than feeling like complete shit to play. What's worse is if you want to farm currency these are the modifiers that give you the biggest juice. Either randomize the waystone positives and let any modifier give rarity / rare monsters so players have the option to just avoid these modifiers or take these out of the pool. No one finds them fun or challenging. They are just straight up annoying. On a brighter note, I think yall did an amazing job with druid and removing deli fog. 10/10 experience on that one. Please just make endgame more fun...If you want to make something challenging you don't have to slow down my character to be unable to move. Thanks for your time.
Last bumped on Dec 21, 2025, 2:46:58 PM
Play a pathfinder. The majority of the ascendancy (4/8) is about to be able to ignore temp chain and chill ground.

Haven't tried that ascendancy just yet, might give it a go. Ty!
I dislike temporal chains cause im not fast enough to get out of the damn circle lol
I love these mods as they are free counters. Nothing hard about them and rather have them other than added as chaos for instance.


Silver charm and better positioning
Mash the clean
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I love these mods as they are free counters. Nothing hard about them and rather have them other than added as chaos for instance.


Silver charm and better positioning


Shhh, don't give away the secret tech...
Silver charm and there's a rune for -50% curse effect on body armour, you don't really notice chill or chains very much
You could always... just not walk through the chilled hround with mobs chasing you, and just avoid temp chains.

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