end game is to fast and monsters have to low HP - bring back 0.1 difficulty

poe 2 have real identity problem
where it want to satisfy 2 groups - but it can't... from 0.3 we have so massive power creep - it's more of diablo 3 than even poe 1.
There's still to many monsters in end-game with no way to reduce them further and make them harder to kill with better rewards

game is casualized for sake of new players - in think of "first time experience" but it makes game worse for experienced players who liked 0.1 difficulty..
allow us building more defensive layers - like HP from tree to reduce our damage and increase survivability. To slow pace of end game

entire poe 2 community who loved 0.1 core gameplay which was closest to what was promised - leaved.. and no matter what will be added
if game remain for casuals - people will not back


so
poe 2 remain with the same player base like poe 1 as it's now just one button rush clear entire screen - endgame
and not in late-endgame but in early end-game before the pinnacle bossing
game is to easy, to fast - there's nothing methodical which was promised to be slower (it's not)...

please bring game closer to 0.1 difficulty
you can't satisfy people..who want to end one map in 1 minute and players who want smoothly progress with the entire core gameplay of poe 2 in mind..
people who liked 0.1 and are main target of your game - as anything else is just copy of poe 1 - will not return to that rot-zooming fiesta in end game.
Last edited by saashaa#5518 on Dec 21, 2025, 3:14:38 PM
Last bumped on Dec 21, 2025, 9:40:14 PM
"Bring 0.1 difficulty, game is too fast"
https://youtu.be/i1PLDelzXlk?si=8lX78gtWpVPezYk0&t=88

Nothing more to add here
Last edited by TeJki#0575 on Dec 21, 2025, 3:17:14 PM
"
TeJki#0575 wrote:
"Bring 0.1 difficulty, game is too fast"
https://youtu.be/i1PLDelzXlk?si=8lX78gtWpVPezYk0&t=88

Nothing more to add here


it was issue with heralds to be to powerful in 0.1 and there was no other options to fill it - not with entire end-game and balance. There will be always the stuff to nerf and new findins to nerf. I guess you are new in arpg.
so it's not that simple as a lego-brick put on another lego brick.
Last edited by saashaa#5518 on Dec 21, 2025, 3:25:41 PM
Slow pacers are going to destroy this franchise if GGG caters to them.

"
Slow pacers are going to destroy this franchise if GGG caters to them.



Well, zoomers already destroyed PoE 1 so this time it's our turn.

"
Sakanabi#6664 wrote:
"
Slow pacers are going to destroy this franchise if GGG caters to them.



Well, zoomers already destroyed PoE 1 so this time it's our turn.



So much for people who create threads like:
"Zoomers will never be happy in PoE 2."

This is called projection by the way.

The slow pacer are the loudest, and they are never happy, boo hoo.
"
"
Sakanabi#6664 wrote:
"
Slow pacers are going to destroy this franchise if GGG caters to them.



Well, zoomers already destroyed PoE 1 so this time it's our turn.



So much for people who create threads like:
"Zoomers will never be happy in PoE 2."

This is called projection by the way.

The slow pacer are the loudest, and they are never happy, boo hoo.


You started with attack, not me lol
"
Sakanabi#6664 wrote:
"
Slow pacers are going to destroy this franchise if GGG caters to them.



Well, zoomers already destroyed PoE 1 so this time it's our turn.



I don't think making the game slower does what you think it does. Making it even slower just makes it easier for people to go faster...

What we really need is faster gameplay, but mobs with WAY more hp.

Slow mobs are extremely easy for anyone with functional hands and a brain to ignore with a ranged build. At that point it's just build for Dps and zoom.

Where as FASTER, TANKIER mobs make it harder to zoom.

The "anti zoomer" people are just ignorant of basic game mechanics are them crying is what's causing this problem ironically. Mobs need to move faster than the players to be a threat...

Even Diablo 1 knew this.

Mobs are completely non-threatening in PoE2. They move slow as shit, and have like zero hp. Everything just gets insta one shot at the edge of the screen and it has zero chance of getting to anyone who plays ranged and doen't completely suck at controlling their character.

Even Diablo 4, which people love to clown on has actual challenging content... PoE2 doesn't. The second you get a few thousand energy shield, +40% MS and can do over 100k aoe dps and 1/4 mil boss dps... nothing matters...
Last edited by Jhaerik2#3188 on Dec 21, 2025, 3:49:14 PM
"
Sakanabi#6664 wrote:

You started with attack, not me lol


I agree with you on some stuff on this forum, i have no animosity toward you as I think you are balanced and not a troll.

It's not an attack, nor anything personal.

I genuinely belive that making this game slower than it currently is, is a very bad idea.
"
"
Sakanabi#6664 wrote:

You started with attack, not me lol


I agree with you on some stuff on this forum, i have no animosity toward you as I think you are balanced and not a troll.

It's not an attack, nor anything personal.

I genuinely belive that making this game slower than it currently is, is a very bad idea.


I must admit this feeling is mutual. We just can't agree on the right pace of the game. I simply hope that GGG adds enough options to the atlas to make both of us happy.

Also - thanks.
Last edited by Sakanabi#6664 on Dec 21, 2025, 3:51:00 PM

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