Temple and wyvern have so many bugs i wonder if they even did playtesting for this league
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I wasn't going to post this because I believe they are working on fixes, but I want to bring this to light to make sure these bugs get fixed cause it is ruining this league for me and my friends, and my patience has hit a limit with these temple bugs.
Firstly, I would like to address the current problem with wyvern's model it is too buggy team play sucks if one of you are wyvern. wyvern can stun/bump you out of casts if it just walks too close too you while casting has happened to me so many times me and my friend just play solo at this point. furthermore, wyverns need to get stuck on the weirdest places and also falling through the map floor so often it is becoming more of a hassle to play than anything else. Alot of the times we get stuck or fall though map floor is with devour, but it does just tend to happen with any one of their abilities I somehow managed to fall off into a box with no exits in act 3 waterways by just walking forward and using rend (basic attack for wyvern). Secondly temple, where should I start? party play so bugged with the beacons located on each map. Sometimes it doesn't count for both party members no matter what we try, and it also does not display the correct number of charges you have if you are in party play, so we never know whose temple it is unless if we enter. We really appreciate the fix for the tables that was the worst and I never again wish to face that problem again. Some rooms tend to bug out, e.g. sacrificial alter spawned 2 bosses on my last run and one of them fell through the map floor and became invulnerable couldn't finish my temple. only way to leave the room was to die, cause for some reason the bosses damage puddle still spawned at the top of the room, if I went out of its range it would teleport back to the top of the floor run to me and as it got to me it would just fall back down in the time of him running he was unable to be hit too. it made me lose my first ever limb upgrade I have gotten so far this league and is also the reason my patience hit the limit. certain rooms have adds that spawns that the mobs kill once you enter you can somehow bug this out by hitting the elite mob before you enter causing them not to kill the mob and it then being invulnerable and unkillable so you can't finish that room. otherwise, I will keep posting any bugs I find because I feel like I'm forgetting a few of them now. Thanks so much for efforts and dedication to making this game great but I do suggest doing a bit more testing before releases please some of these bugs started showing on our first runs and we are both baffled at how these problems were not caught earlier it's not endgame content we were act 1 first ever temple and having these bugs already and they are persisting into endgame and becoming a pain. Keep up the work and good luck with everything! Last bumped on Dec 21, 2025, 6:20:55 PM
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