Please help to explain term Hits break x% increased armour
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I find this term is diffcult to understand, can someone please help, for example: Hits break 50% increased armour. Does that mean every of my hit will break 50% more armour?
Last bumped on Jan 7, 2026, 9:42:01 AM
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yes, it will
e.g. if you should break 100 armour per hit, then if you get "break 50% increased armour" you'll break 100*1.5 = 150 armour, get 100% increased and 50 more from support: 100*2(increassed)*1.5(support) = 300 armour broken |
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