Tonhão's bug report - Xbox - FotV - Endgame
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Platform: Xbox Series X
Game language: Brazilian Portuguese Class: Warrior/Bear of Kitava League: Cake Cake Cake Cake Cake Cake Cake Patch version: somewhere between 0.4.0b and 0.4.0c hotfix 19 Lord of the Wilds - When using the keystone Lord of the Wilds, spirit from sceptres is not accounted for in the character sheet nor is available for allocation, but the spirit cost of skills is increased (just check my kitava and you'll see what I mean). Edit: May be related with the issues of talisman on weapon set 2, more below. Eternal Youth - Eternal Youth keystone does not add to life recovery per second in the character sheet, nor does it seem to halve the use of the life flask (i.e. it doesn't work, or I'm too dumb to make it work). Currency trade UX - When interacting with the currency trader (Ange), every time you open the menu to select a new currency, the selection goes to the first tab, instead of staying on the tab of the previous currency you were evaluating (e.g if I'm bulk trading soul cores, I always have to navigate from the "all" tab to the "soul cores" tab every time I want to choose a new soul core to sell). - Please fix the automatic price/quantity correction when swapping boxes (the screen keyboard is not shown in the video, but imagine every time the values change, I have to type everything again). https://streamable.com/k99j2m Every time this happens I want to slap Ange, but since I'm a gentleman I only do so when ladies ask.
Spoiler
![]() UI Clock - It's not possible to display the current time (clock) on top of the xp bar like you can on PC (that's a major reason why I'm always late for work). Fury quantity UI - There is nowhere to find how much maximum fury you have (it's not displayed in the character sheet nor in the UI above the life -- keep in mind I'm using the small version that aligns to the right). + level to skills - The new sorcere's ascendency skills does not get affected by +level to skill modifiers (according to brazilian chat). Ancestral boost - When using the support gem that gives ancestral boost to skills (the one that spawns 2 copies of yourself and target different mobs) with the fury of the king, two bears appear instead of two Balrogs. Martial weapon skill quality - Fury of the King skill "Molten crash" does not get it's quality improved if you improve the quality of the weapon (but with staffs, wands and sceptres, the gems improve with the quality of the weapon). Flask selection - The flask selection box is out of place when using a augmentation orb. https://pasteboard.co/CPNAHMAbrCoh.png Bosses - That Azmadi faridun bitch ran off the arena during the fight! (I had to call someone in global chat to kill him outside the arena, otherwise I would be there to this day). https://streamable.com/k3uq7q - The blood chicken's son does not have a heavy stun animation (Trial of Chaos). Atlas - The zoom feature is too slow. - The movement on the atlas is too slow. - Since on controller we have sensitivity trigger, I think the top speed can be increased by 30% for both zoom and movement to improve navigation experience (maybe even more). - Why the icons on the top left corner overlap? https://pasteboard.co/uorRif3CvpBT.png Maps - Fail to load textures when 2 altars spawn next to each other on top of Maraketh towers. (I think this was fixed, but can't confirm since I'm not doing maps). Sekhemas - The Sekhemas message when you finish the trial pops up at least 10 times, even after you leave the trial zone/instance. Trials of Chaos - If you use the waypoint without closing the trial's door, when you come back you can't initiate another trial. You have to create another instance to be able to play again. (fixed) - The game crashed during the quimera fight and I was teleported to outside the trial. Please implement the pause on disconnect inside the trial so I don't lose my very expensive inscribed ultimatums (I'm poor af this league, 2 characters and not one lucky divine on 90 rarity to level 80). T-pose - If you colide with a wall while running during the archon effect, your character does a t-pose. https://streamable.com/if7i0b Armour and the bear - Did you guys nerf armour or armour does not work properly on the bear? I'm feeling squish and being oneshot with certain frequency, especially by the chicken's air slashes on the trial of chaos (level 70ish, 7 rooms). I'm running a bear of kitava, here is my level 81 setup: - -100% to critical hit bonus damage. - +80% body armour. - +200% armour against critical hits. - +120% armour against projectiles. - Each furry increases armour by 1% with +18 fury while transformed. - Overall 65% reduction of physical and elemental damage (armour also applies to elemental damage at around 115% on bear form). - Also, it's very easy to light stun the bear, even though I'm using Unbreaking. Edit: Ok, now I really do believe there is a problem with the bear and armour. I created a spark titan (for science), I'm in Act 4 using shitty Act 1 leveling gear, the only good thing I have are the boots and the staff, yet I toke two giant woobly tentacles to the face on that dirty prison and survived, losing only my dignity. I have NO defensive passive skills on the tree. Also, on the third trial (Hinekora) those freeze slams would almost always bring the bear to the brink of death, yet they only get my spark titan to half health, and I have no "armour also applies to elemental damage" and have -7 cold resistance! I think the bear's native 30% A3tED is not being taken into account or is not stacking with the Kitava's passives (maybe it only considers the bear's 30% and gear armour, and discards the character's passive tree?). Edit 2: I figured out the problem. While on bear form, none of the A3tED and +10 to armour per level while transformed work as intended if the talisman is equipped on weapon set 2. ##### TOP IMPORTANCE ##### Bear form shapeshifted defensives - While on bear form, none of the armour also applies to elemental damage while transformed passive nodes and notables, and neither the 30% native A3ED and +10 armour per level of the bear form are applied if the talisman is equipped on weapon set 2. (Yes, I put this here twice in case you missed it the first time). Also, check the Shapeshifted Armour nodes, they don't work in any weapon set. Check my Kitava for reference, just unequip everything, remove all asc points and equip the talisman propagating it to both weapon sets. (pay attention to the character sheet, not the helmet mods). https://streamable.com/70m41x ###################### More armour - Kitava's armour bonus given by Smith's Masterwork should be treated as body armour instead of armour, so it can synergize with Sturdy Metal, Revenge and Ancient Aegis. ![]() Crashes - My new spark titan is too damn powerful. I crashed my game nothing less than 20 times using spark, the storm, the plants and cold infusion, specially in the sunken city (Act 3) and the prison basement (Act 4) (Edit: I think this was fixed). You could implement a way to send crash reports from xbox back to you. Also, the pause on disconnect dude deserves another raise along with the guys how made the game boot faster on Xbox! League feedback - Watch THIS video, I agree completely with her points, this league mechanic has bad user experience: https://www.youtube.com/watch?v=TM8xYse-1BI - Another video of her, I mostly agree with her suggestion: https://www.youtube.com/watch?v=V3sK_KNNOZo - More rooms and corridor tiles should have a waypoint. It's annoying to go back to the entrance when you die and then have to run back to the room you were. The bigger the temple, the worst this gets. - Shameless stealing Jazzarus's idea: You could make the temple crystals tradable, like we have for other mechanics like breach, simulacrum, ritual and the trials. I even have a lore reason for that: Alva is studying the blood magic book, after seeing the crystals, she partners with Doryani to create devices that can store the crystals energy (assuming you can't just yank them off the ground) to be safely stored outside the temple and maybe used for other purposes. - On level 3 legion rooms, some time the monsters get stuck in the corners. Feedback - Whoever came up with the new hideout edit tool to select objects deserves a wet tongue kiss! Thank you very much, I didn't know I need it! Edit: Goddamn you even made it possible to colapse the assets categories! Moisten those lips boy, you're about to have the time of your life! Ps: Holy shit, I think Jazzarus is my spirit animal: https://www.youtube.com/watch?v=psbJdZRHON0 ![]() Edit: I updated the video links so you have more time to check. Last edited by alfarichard#8779 on Jan 11, 2026, 7:03:27 PM Last bumped on Jan 8, 2026, 6:41:42 AM
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+1
especially about the QoL using the Atlas. On top the fact that half of time i bookmark a map, i clear another zone, i select the bookmark again and all of a sudden it s in the fog war and it takes 5 minutes to backtrack manually because there is not even one time that the game automatically clear the fog. |
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