[Temple] Corruption Chamber Tech


Place Thaumaturge then alchemy lab (in the empty spot on the screenshot) then another Thaumaturge. Then place a Corruption Chamber between the 2 Thaumaturges and lock both Thaumaturges. It will be a 2x2 block that loops in on itself.

This will kill the alch lab and preserve adding a corruption chamber to the middle of the chain. You will need a tier medallion to get this to Tier 3.
Last edited by Zinqf#0664 on Jan 8, 2026, 10:34:48 PM
Last bumped on Jan 9, 2026, 7:23:36 AM
Making a mechanic that takes hours to get going for people that play all day while making it a little convoluted for the ones that do not want to learn it, it's so like GGG...Hope this temple mechanic does not stay core :/
Never invite Vorana, Last To Fall at a beer party.
"
Making a mechanic that takes hours to get going for people that play all day while making it a little convoluted for the ones that do not want to learn it, it's so like GGG...Hope this temple mechanic does not stay core :/

I would rather them just allow everything to connect making things extremely easy early on but ridiculously difficult to sustain or max out later.

I feel like temple could be even better later on when we get an atlas tree for Vaal and tablets for Vaal devices in the maps.

Imagine...if Vaal tablets could roll "Maps contain 1 temple affix" rofl.

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