need help with my witchhunter build
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hey there, here is a short video with my char
https://youtu.be/HjH92k5TuAo would like to ask - how to improve dps on my char? for surviving it is ok, sorcery ward is very good to use i know that i need to finish my crossbow, ad i know it is only t2 , and jewellery should be better, but all that will come later, for now i'm not sure about jewels, i know there are many super ultra stuff like heart of the well , from nothing and so on, but i dont know what stats i need on them , in which nodes etc. also i think there is a better skill points placement to maximize dps and maybe i need something to change in support / skill gems ? i play poe2 since 0.3 , so not so good in all "shady" things in this game yet ps. i had headhunter, but i dont like teleporting into mobs crouds and to use hh i need flask from Orloth for instant healing .. so i decided for now to stay with my utility belt and flask recovery from jewel and support gem. Last bumped on Jan 10, 2026, 4:35:58 AM
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Hey,
First off nice char, congrats! So some general notes that you should consider on any char you play: 1. What is your critical chance? I see you invested quite a lot of points there. You always need to consider if it is worth it putting in the points. There is a certain% of critical that you need so you would ''feel'' it. Otherwise raw dmg is kinda better in my opinion. I love stacking crit on some classes that can reach like 70% and 3-4x bonus crit dmg. I would advise you to revise it. 2. Spirit and rage - with the change in how Rage works and Endless rage aura (100 reserve :( ) + berserk and some passives on the tree to get you max rage it felt like huge dmg increase for me. Consider: changing your armor to 60 spirit one, drop off Ash herald and just keep Thunder. Having 44 rage at all times (44% dmg) + 50% something increased effect from Bersk is insane... Your aoe wont hurt and might even get better, but boss dps will definately improve a lot. I see you have Herbalism on your Ash, 15 extra spirit. Removing the Ash just use the 2% HP regen one somewhere to negate the de-gen from Berserk (drinks your HP overtime) 3. Lightining dmg modifiers + Penetration - Out of what you picked I would go only with the Shock magnitude one. I dont see (maybe i missed) any ele/lightining resistance pen. This is huge imo. On some elites especially it kills your dmg. Consider using gems/passive points to get 30-40% pen. Besides those 3, if you find a crossbow with +1 bolt you can change the Double barrel support(you can change it even now, but the mana sustain is hard) with the one that gives you projectile speed contribute to dmg modifiers, take few nodes at the bottom like Swift Flight as you go for the rage ones. People often neglect proj speed and on galvanic feels great. Good luck! |
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" thx for advices 3. i got Rakiata's flow on galvanic shards (main skill for mapping) that's why i dont use penetration. befor i got Rakiata i used pen nodes and got 85% penetration but penetration dont work as good as raw damage, so i decided to use Rakiata and go to crit , before that i was on ele/light dmg + aspd + pen and it was not so good as now crit + rakiata about bolts - yep, that is the later steps for finishing my crossbow. will try to roll there bolts and + 6-7 proj skills, but first i need to get t1 flat phys ))) i got t2 phys but i dont care, i want t1, because other stats couldnt bee better than t2. so i'll try to get max from other stats btw for now i can clean t15 maps with abyss strategy for omen of light farm , and got my temple step by step with snake tech, it's in the beginning yet but 300+ eff on rares and 200+ on humanoids is nopt a problem for me, but later i will need more dps ) that's why i'm trying to get more dps. Last edited by ungamer321#7175 on Jan 10, 2026, 4:38:01 AM
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