There seems to be something wrong with the Soul Eater numbers from patch notes 3.24.
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Source for numbers: https://www.poewiki.net/wiki/Soul_Eater
It is claimed/implied that there is a 90% less damage taken limit in work. Actual gameplay however does not seem to match that. I have observed this several times now. Right now in Delve I was face tanking a mob (just Soul Eater and fire damage) for a prolonged time and couldnt even get one pixel of damage done. Then after it (presumably) lost its Souls I brought it down from ~75% to 0% in a few seconds. This clearly doesnt match the 90% less damage taken limit. It looks more like 99% (or even higher). Build is mostly Poison damage if that matters. Edit: Most Soul Eater mobs apparently do not show this behavior though. Like I just encountered 2 other ones in Delve and neither of them behaved like that. No wonder it's lost, it's in the middle of the jungle! Last edited by Zrevnur#2026 on Jan 10, 2026, 2:32:51 PM Last bumped on Jan 10, 2026, 2:00:26 PM
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