Feedback on Amanamus Void

To drop Omen of Light and Omen of Abysal Echoes you have to lure the rare out of the void storm.

That creates several issues.

- It breaks you out of the flow of playing
- Its finnicky, the rare takes time to move out. If you are too far away it does not follow.
- depending on your build it might actually die before it even casts the storm
- its not explained anywhere. If you are not active in the community and just play the game you might not know about this

Having to lure them out of the storm does feel pretty bad. Its cool as a mechanic, but that it takes so long, its not intuitive and it breaks you out of the flow. It should happen more naturally. The mob should first of all be melee so it actually moves to you.
“The bird of Hermes is my name, eating my wings to make me tame.”
Last bumped on Jan 31, 2026, 7:09:58 AM
specific x to get y is too littered within the game
im fine with certain mechs giving certain things, but past that it needs to be reworked to remove some of the "damage on Tuesdays" philosophy
is that even really true? I learned that from reading global chat but all my omens of light were natural or accidental. when I lure the monsters out I never got results, it's risky, it's annoying, it feels wrong and didn't seem to change anything
Last edited by Zoidberg50#9782 on Jan 30, 2026, 7:53:19 PM
yes, it is.

Just dropped 4 echoes omens in a row doing just that.

But agree that it's a stupid change to an already stupid list of changes in terms of crafting materials in this league.

Devs said there are other hidden counterintuitive mechanics in the game that are not discovered yet. Could it be luring the breach monster out of the breach range for chance of breach vault keys? Or perhaps not killing the ritual monster for 1 minutes so you can drop purple omens directly from the altar? Or maybe not leading the wisps to the rare but by luring the rare to the wisp you has huge boost to the charm drop???
Exploit early exploit often bozos.
Its good as is, dont mind doing something else besides mindlessly punching mobs
www.youtube.com/@PaintMasterPoE
mobalytics.gg/poe-2/profile/paintmaster
There's a surprisingly annoying bug that exists.

In the depths, the mobs drop the right omens
Amanamu's Void - Pull them out of the darkness, they have a chance to drop Omen of Light. They can also drop the Amanamu Omen (Liege)
Kurgal's Last Gasp - When they revive, they have a chance to drop Omen of Echoes. They also can drop the Kurgal Omen (Blackblood)
Ulaman's Legion - Additional chances at dropping high tier currency. Can also drop the Ulaman Omen (Sovereign)

In maps...
Amanamu's Void - Can drop all of the abyssal omens except the Kurgal and Ulaman ones.

Kurgal's Last Gasp - Literally doesn't drop anything.

Ulaman's Legion - Literally doesn't drop anything.

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