Ideas for new skills

Hi GGG,
I love this game. You have created such a fun playground full of toys to play with, nonetheless, I want more.
Could we please get some of the skills that enemies use? Sure we can use spectres, but I want to be able to self cast some of these abilities.

From the outset of the game, the philosophy was that any character can use any skill, which is a brilliant idea, but has since lapsed since there are so many skills that players cannot access.

Specifically, my top 3 skills that I want most are:
1) the sword/spear thrust that expedition monsters do that hits an area.
2) the giant ball of flame that recent breach monsters use, it that controls, I believe it was called.
3) the beam of light/darkness coming from the sky used by various enemies in the game such as Cato in the torched courts, dawn the harbinger of solaris, etc. The one where a beam of light burns away enemies.

Some other skills I would like are:
4) the telegraphed array of spikes forming projectiles used by it that hates
5) the plant growing and creating a heatseeking projectile used by some ritual monsters
6) the fire/poison projectiles of the undead alchemists from the sewers

I'm sure there are plenty of other enemy attacks that could serve well to put in players' hands.
Another big set of new gems like we had in expedition could really breathe new life into this wonderful game.

For other players, which enemy skills would you want to use the most? Let me know in the replies.
Last bumped on Jan 23, 2026, 7:18:28 PM

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