Is the camerawork rough or is it just me?

The camera/movement of the screen feels 'unsmooth' for me especially during dodge rolls. Idk if its just the drawback from the fast response or feedback of WASD movement but I'm personally distracted by the 'jittery' camera movement when quickly moving back and forth. The dodge roll on the other hand has a kind of quick acceleration and decceleration but I feel the camera/screen doesn't follow as smoothly like a bell curve but more of like boxy frames. If that is the case then I hope theres some camera smoothening settings eventually.

Idk if its just my settings tho at most I can do fair 72-90 fps on rtx3050 ultra/performance.

I'm unsure if its performance optimization on dev side too considering I notice some 'lags' despite no spikes shown in the graphs. Might be the case but the camerawork seems separate as well.
Last bumped on Jan 28, 2026, 8:45:28 AM

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