Stash tab visual/UI issue

[Xbox Series X] Stash tab grid not rendering until item is deposited (possible relation to map auto-pause issue)

I’m experiencing a visual/UI issue with stash tabs on Xbox Series X that may be related to a separate issue where map instances pause automatically when idle (referencing my other thread).

Platform

Xbox Series X

Wi-Fi connection

Wireless controller

Description

When opening certain stash tabs, the stash grid does not render at all. The tab appears blank, as if it has no slots.

However:

The items are not gone

If I place any item into that stash tab, the entire grid immediately appears

Once the grid appears, all existing items are visible and intact

This occurs across multiple stash tabs and appears to be a visual or state-initialization issue, not item loss.

Screenshots attached show:

A stash tab with no grid rendered

The same tab after depositing an item, with the grid and items correctly visible.


-Additional Context

I am also experiencing an issue where map instances pause automatically when the character is idle (just created a tread about th, and most inputs (movement, skills, flasks) stop working unless a server-authoritative action (such as Dodge Roll) is performed.

Given that:

Depositing an item into stash (server action) forces the UI to refresh

Dodge Roll (server-authoritative movement) is the only input that resumes paused map instances

These two issues may be related to a client/server state initialization or refresh problem on Xbox, particularly where the client does not fully initialize state until a forced server update occurs.

I’ve created a separate thread detailing the map pause behavior and am referencing it here in case the issues are connected.
Last bumped on Feb 4, 2026, 1:19:45 PM

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