Finally ! Doomfletch can be made to work endgame
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I have finally reached a satisfying point in my attempt to make a Doomfletch build: https://poe.ninja/poe2/profile/ZenoBRK-6904/character/ZenDoomHunt
There is much to be improved, notably on defenses, but it does work quite well for clearing breaches for example (since you shoot everything from screens appart). The base setup is what everyone thought when seeing the Doomfletch and Lethal draw buffs in the announcement of the season: with 64% increased quiver effect, a perfect 2208 life flask, and a corrupted 11% Lethal draw, that is 398 added flat physical damage, turned into 1592 total flat damage by doomfletch. This makes it up for the lack of levels and of base crit chance, and we get a bit more on top of that. The main problem is to sustain flask charges. This has discretely been solved this league: the Gorge support gem provides flask charges when you consume a corpse. This makes it trivial to get more than enough flask charges in maps, but for bossing you will lack corpses. The only solution I could figure out is sacrifice: you invest 60 spirit in both weapon sets, but using a scepter in weapon set 2 you can instantly raise half a dozen of skeletons to sacrifice and full right up your flask. In practice, I swap by channelling parrying using the buckler that provides critical weakness on parry. This also improves the critical chance quite a bit for bosses where parrying is an option. To round things up, the Amazon ascendency and some investment in accuracy and crit chance on tree make things ok on this front. The skills must not have any elemental conversion, but we have excellent choices available: spiral volley blasts through maps up to buffed T16, most rares included. If one resists and is not too mobile, rain of arrows is a good finisher (can also be precast before releasing a juiced essence guy). For bosses, one has to manage to snipe. I tried to immobilize with rain of arrows, with little success. I still use it in combination with snipe, and spiral volley if cannon fodder are present (chains may then sometimes take care of the boss). Amazon ascendency provides two other excellent passives: 1- More flat physical damage with accuracy on weapon (sure, Doomfletch does not have any accuracy, but greater runes of vision are taken into account. With a corrupted exceptional bow I was lucky enough to get my hands on, it is another 110 flat phys, to be added to the ~60 flat phys you can get from rings and ~30 base damage of Doomfletch for a total of ~600 physical damage and ~2400 overall, four times the damage of an excellent bow. You probably miss a factor 2 from levels and something similar for crit chance, so this setup reaches what you expect from a strong endgame build, maybe not outrageously more. 2- Leech on elemental damage. This gives excellent recovery with a good Soul Tether (probably my most expensive piece of gear). I still lack ES, I guess I should change my body armour but my current sacrificial regalia provides an additional level, which is something the build lacks. The final ascendency goes to weaknesses on rares and uniques, to facilitate bossing. Please let me now of any obvious improvement I missed, apart from a several mirror Atziri regalia that could solve my ES problems without letting the gem level go. Last bumped on Feb 23, 2026, 7:59:24 AM
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