Making ground loot Actually better?

why don't we get " Biomes" ?

like fire themed monsters (like Koam and his fighters) drop Fire based gear? smart generated rare gear with fire tagged stats.

we have already MANY themed maps Fire Ice etc we even have "Toxic sewers" for poison themed stuff..

Remove (One attempt only mechanics) in this game full of lag spikes, one shots and random disconnects.

2FA and register phone number PLEASE!
Last bumped on Feb 24, 2026, 12:08:17 PM
Well, they DID try atlas region specific gear at one point. They also had WAY more restrictions regarding what monsters could spawn in what maps. But they decided to make it all random because of "diversity", not realizing that making all maps feel the same made the game less diverse.

They just don't want area/mechanic restricted loot. They even took synthesized items away from the synthesized maps - and made Kingsmarch give you everything from Essences to the special chisels.

Sad times.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Feb 24, 2026, 12:01:19 PM
"
Phrazz#3529 wrote:
Well, they DID try atlas region specific gear at one point. They also had WAY more restrictions regarding what monsters could spawn in what maps. But they decided to make it all random because of "diversity", not realizing that making all maps feel the same made the game less diverse.

They just don't want area/mechanic restricted loot. They even took synthesized items away from the synthesized maps - and made Kingsmarch give you everything from Essences to the special chisels.

Sad times.


ikr!! when all mechanics do the same thing there is Zero reason to diversify a thing it will be a matter of highest reward/h it hate that
Remove (One attempt only mechanics) in this game full of lag spikes, one shots and random disconnects.

2FA and register phone number PLEASE!

Report Forum Post

Report Account:

Report Type

Additional Info