Was effectively disabling Dual wielding for Poison Viper Strike of the Mamba intended?

It seems like you wanted to nerf the op hit variant and copied everything from normal Viper Strike but the line "Each Weapon Hits separately if Dual Wielding" does nothing to the hit variant but it completly disables Dual Wielding for the intended poison variant (since the hit with 2nd weapon can't poison again).


The nerfs to attack speed and the dmg along with the nerf to Low Tolerance are already big nerfs to the poison variant, was the 50% nerf by disabling dual wielding on top of it intended or just an oversight?
Last edited by Hulako#2527 on Feb 26, 2026, 9:30:38 PM
Last bumped on Feb 28, 2026, 7:01:41 PM
hopium
In the Korean patch notes for Viper Strike of the Mamba, there’s no line saying “each weapon hits separately.”

Is there any official source confirming that change?

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