Settlers - actually a big buff!

Current conditions:
-Crop farmers have been heavily nerfed in 3.26. Lost bonuses for crop diversity, lost bonuses for adjacent plots being farmed, throughput is roughly half of what it used to be. Takes nearly 190 hours to farm up 25 million ship value. Also takes a long time to come online, as rounding up 18 max rank farmers is an ungodly gold expenditure.

It is "passive income", as in you just need to put gold into this. And you get gold from everything you do.

New conditions:
-Ore smelters have been buffed, double efficacy but also double gold cost
-You have to farm ore in order to send currency. But this is actually not that bad. Scarabs got buffed to provide 2 deposits, there's also a new one that increases ore yield from deposits. You can farm even more with refiner's bargain added.
-Smelting 25 million ship value takes about 120 hours at max rank smelter efficacy. This is significantly less than Mercenaries and Keepers league slow-ass farming. By the time you were sending those 50M ships the league was dead (Keepers definitely, Mercs survived longer)

You only need six smelters. This can come online on day 1.

We'll have to experience what we actually get off those ships and if they work like they used to. Cos this is not a certanity. But the groundwork is that, the amount of ships possible to send off - it's been buffed to almost match original Settlers league throughput.
Last edited by Esubane#6099 on Mar 2, 2026, 11:31:06 PM
Last bumped on Mar 4, 2026, 7:19:04 AM
120h of farming ore, could have also been 120h of doing anything else, so effectively its 240h of crop passive farming.

However, now, I envision that nobody will even touch crop farmers. It will be mappers + shipping ingots.
Discuss ideas, not people.
im strictly talking about smelting ore to bars. That's what takes 120h on 3.28 after buffs to smelting (no Refinement scarab, far too rare to sustain)

Doesn't take 120h to farm up enough in maps.
Currently on retail im able to grind 15-20k ore per map with ore spec and refiner bargain, valuation is 32 units per bar on average. So about 500k ship value per map. X20 maps per hour = 10 Million ship value grinded in 1 hour.

That's ofc calculated AFTER smelting.

You basically farm up ore to have a large queue, load gold to your blacksmith and go do another strategy, like delve or whatever.
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Esubane#6099 wrote:
im strictly talking about smelting ore to bars. That's what takes 120h on 3.28 after buffs to smelting (no Refinement scarab, far too rare to sustain)

Doesn't take 120h to farm up enough in maps.
Currently on retail im able to grind 15-20k ore per map with ore spec and refiner bargain, valuation is 32 units per bar on average. So about 500k ship value per map. X20 maps per hour = 10 Million ship value grinded in 1 hour.

That's ofc calculated AFTER smelting.

You basically farm up ore to have a large queue, load gold to your blacksmith and go do another strategy, like delve or whatever.


Sounds great.

I prefer engaging with content in Map anyway rather than passive farming.
Refinement scarab is the only sensible way - you just cut all the faux complexity

i hope it will get more available as people spec kalguur on their atlas - in 3.27 it was a very rare choice to go all in with settlers (most i saw was 'crater spawn chance' and MAYBE lost shipments). this might be enough to turn this scarab into commodity rather than luxury
Refinement scarab will be super expensive with these changes imo.

Also refiners Bargain is giga nerfed because Sulphite Scarab no longer provides 150% more sulphite which was converted to ores.
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Refinement scarab will be super expensive with these changes imo.

Also refiners Bargain is giga nerfed because Sulphite Scarab no longer provides 150% more sulphite which was converted to ores.


True. I see it as a passive setup you'd add to something like boss rushing/astrolabe vault rushing without refinement scarab because it doesn't add a lot of time to the map.
Last edited by Scarletsword#4354 on Mar 3, 2026, 5:19:40 AM
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Refinement scarab is the only sensible way - you just cut all the faux complexity

i hope it will get more available as people spec kalguur on their atlas - in 3.27 it was a very rare choice to go all in with settlers (most i saw was 'crater spawn chance' and MAYBE lost shipments). this might be enough to turn this scarab into commodity rather than luxury


I was one of those "very rare" persons that fully specced atlas into Settlers and was farming refiner's bargain with refinement scarab. Even though this strategy was very unpopular the scarab was still about 4-6 chaos each, and I had to post trade orders for 100 at a time (cos for instant buyout it was closer to 10c each). The strat was good, I printed thousands of stacked decks and sold a crapload of tattoos. Also found two Svalinn shields from about 60 starfall craters so it's definitely target-farmable with this strategy.

This scarab is definitely not going to be more common. Especially when this can have direct currency printing implications. It's already very rare, like Horned of Awakening level rare, so I don't think it's going to be even less available. But don't count on it being something you can employ in day-to-day farming. It's mostly an impatient Andy tool to run 3-5 maps with it to top up your ship and send it insted of waiting few more hours.
Maybe you should understand the issue better.

First of all, consider the time of smelting the ore is already a mistake: Unless it had change, you are able to farm ore as bar already. And probably you will do it if you go for farming ores for currency.

But yet this is not the problem, because you need to play to do this. And yet, nobody knows how frequent mirror shards will drop from ore shipments now.

-------

Now, you need to understand the question about Crops: For crops you dont have to actively play to make them. If you have only one account, play it and wait for 50M shipments is ok. But we were able to make several accounts, passively get gold from them and wait for 50M shipments. Totaly legal.

Now for ilustration:

When I heard of it a month ago I decide to put it in test. Since I have 2 computers, I use one to do the maps meanwhile in party with 2 other accounts logged in the other computer. (*I could have one more account logged in the main computer, but it demanded to much of it.)

So, the 2 other accounts could stay in the begginng of the map. They could even die, that gold in the entire map would have drop for them if they stayed at the instance. So after the main character cleans the map, with Blight preferable, which sometyimes give more than 500k gold, you just need to walk with the other accounts to collect gold for themselves.

After couple hours, those account will have 30 days of gold easily. And it was not the only way to get gold. Some people pay fee for this service...

So this were the issue with crops. I myself did a mirror just yesterday with shipments of 7 accounts... Again, totaly legal. No rule of PoE were broken.


-------

So, you will may ask if people will do it with ore, right? So,
I am not sure If you can collect the ore of the owner of the map, but if you can, for sure you need to be near it, so it is not easy or passive to get. You will have to walk almost at same time with all the accounts. Since automation is not allowed (of course), would be a mess trying to do it by yourself. I myself will not even try.


-------

So now, do you understand the issue and why it was correctly fixed?
Exiles, pffff!
Last edited by TrunksD2#2172 on Mar 3, 2026, 10:21:13 AM
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TrunksD2#2172 wrote:
Maybe you should understand the issue better.

First of all, consider the time of smelting the ore is already a mistake: Unless it had change, you are able to farm ore as bar already. And probably you will do it if you go for farming ores for currency.

But yet this is not the problem, because you need to play to do this. And yet, nobody knows how frequent mirror shards will drop from ore shipments now.

-------

Now, you need to understand the question about Crops: For crops you dont have to actively play to make them. If you have only one account, play it and wait for 50M shipments is ok. But we were able to make several accounts, passively get gold from them and wait for 50M shipments. Totaly legal.

Now for ilustration:

When I heard of it a month ago I decide to put it in test. Since I have 2 computers, I use one to do the maps meanwhile in party with 2 other accounts logged in the other computer. (*I could have one more account logged in the main computer, but it demanded to much of it.)

So, the 2 other accounts could stay in the begginng of the map. They could even die, that gold in the entire map would have drop for them if they stayed at the instance. So after the main character cleans the map, with Blight preferable, which sometyimes give more than 500k gold, you just need to walk with the other accounts to collect gold for themselves.

After couple hours, those account will have 30 days of gold easily. And it was not the only way to get gold. Some people pay fee for this service...

So this were the issue with crops. I myself did a mirror just yesterday with shipments of 7 accounts... Again, totaly legal. No rule of PoE were broken.


-------

So, you will may ask if people will do it with ore, right? So,
I am not sure If you can collect the ore of the owner of the map, but if you can, for sure you need to be near it, so it is not easy or passive to get. You will have to walk almost at same time with all the accounts. Since automation is not allowed (of course), would be a mess trying to do it by yourself. I myself will not even try.


-------

So now, do you understand the issue and why it was correctly fixed?



wow, ok i love ores now.
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