UI / Improvements
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Here are some issues that keep recurring:
Betrayal After slaying multiple members that are standing close to each other, you can’t switch back and forth between them. It seems like the leader is always being prioritized. You have to run back and forth and hope you press the button at the right moment to target a different Member. Mapping If items drop near an NPC that you want to pick up, the key press prioritizes the NPC´s first and they start talking. If monsters are nearby, this can sometimes lead to death :D. The same happens with eater/exarch altars but here the game pauses. It would be nice if you could prioritize picking up items in the settings. Genesis Tree When generating items/currency, they drop directly next to the tree. When you click to pick them up, the tree is prioritized instead. Then you have to toggle once to pick up an item, and immediately afterward the tree is prioritized again. You then have to toggle again and again for every single item. Very annoying. Stash tab In the Legendary and Divination Card stash tabs, I can’t switch directly to the stash tab using R3; instead, it only changes the size of the inventory. I have to hold L3 to move over there. When I then remove an item, the selection immediately jumps back to the char inventory and sometimes even selects a weapon, helmet, or other equipped item on the character. After that, I have to toggle down several times and hold L3 again/switch right — or close and reopen the stash tab. A possible solution would be to control the inventory size through the settings within the stash tab itself. Weapon swap This is probably my own fault for not setting it up correctly. But: If I socket a skill into my two-handed weapon, then weapon swap and socket for example Shield Charge into my second weapon set (one-hand + shield), the first skill disappears from the skill bar. When I switch back, Shield Charge disappears from the skill bar. Every time I want to use the two different skills, I have to open the inventory and manually swap weapons. Do other players have these issues as well, or am I just stupid? Last bumped on Mar 6, 2026, 5:45:04 AM
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" Unlike PoE2, there is no way to bind skills that require your 2nd weaponset on a single bar... however, there *is* a keybind for weapon swap. IIRC it's something R2 + R3 on Playstation. You don't need to open the inventory. Last edited by QQPQ#9136 on Mar 4, 2026, 5:14:35 PM
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Same on everything but the weapon swap although that too could eventually get the PoE2 treatment. Any button combos including stick presses while in combat feel awful.
They changed the target prioritization last league and it effectively took away one of our only 4 direct use buttons. I used to use X as my curse/mark button, now it loots random stuff in combat. I hope we aren't expected to swapping item display on/off every combat star and end. Why can't we get an option to prio monster vs interactables for the few people that were annoyed with it before. Doesn't have to be as configurable as the selection options in PoE2. Should be less of an issue now anyways as Shrines got their own elevated priority. ... is not a troll
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