Rendering Bug
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I have noting lately a rendering bug wich draws my attention every time it manifests.
Sometimes when monsters fire cold or lightning projectiles, have not noted about fire projectiles, a white square is rendered under the monster model. Im running PoE 1 on a notebook with AMD Ryzen 7k series CPU on a radeon integrated board. I believe this is used so to process a fast light effect over the monsters and was not supposed to be rendered like that, so it blocks the rendered ground underneath Last bumped on Mar 3, 2026, 11:44:15 AM
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