"Glass Cannon" ranger build

http://www.pathofexile.com/passive-skill-tree/AAAAAgIBr-uXBujWzeoFtbTFC5Ga8QiJkyVdaMEzIuptbLVIKlvW0RmKTLEAzIcTaA6cpFpSm12omvKXA9s_J26qMn6xMIbOd9T5Vmsk8EJf4ZXpD6uNv1FHb_I51KCfnycwfH8rMfohdnb3yql315UFMpR_AtnGBYSm4HRBVvpqh91GY6f8TipNFSAs6Vs9tBriyyU_2o2HQcSiokD0-NwVq9Kn1P7IoaQQLRsBGf5LScAZDQLEuNX4ytMZtPqx6mLexr6nzZiNfre2AdEtg_zF3Q3SGZu1UzU=


What do you guys think?


I know its common for people to only spend points to about 75-80.

But basically, the path going towards the middle is the last area I go to, so more or less just cut off alot of that part if you want.
No comments? D:
In my experience, at least from the closed beta, bow rangers need a lot more life than that to survive on the harder difficulties. I tried a glass cannon kind of build and ended up just eating the pavement a lot. I'd suggest throwing in at least a half a dozen life nodes, if nothing else.
Toast






That is the only word that comes to my mind. You ignore any kind of defense mechanics in the passive tree--armor, evasion, resistances, life nodes. Such character will be useless from Act 3 normal difficulty. Cruel and Merciless is not an option. Not for solo and I have doubts it will work in parties either.

It is bad build. Save yourself the frustration and check some popular threads around these forums for efficient builds.
so more or less what i am hearing is that most builds need to focus a good amount in defense of some kind to survive the higher difficulties.
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dasichri wrote:
so more or less what i am hearing is that most builds need to focus a good amount in defense of some kind to survive the higher difficulties.


Correct.

You want to pick your defense mechanism early and focus on it--armor via Iron Reflexes, evasion via Acrobatics/Phase Acrobatics and Arrow Dodging, etc.

You also want to get anywhere between 75% to 120% HP nodes. Obviously it is unlikely you will ever have too much health so feel free to add as much as you want.

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