1.3.0 Patch Notes
GGG is failing big!!!
They dont keep what they promised:"We will never nerf existing Items" This is fucking the game up. Why should i farm for months to buy something big and in the end it will get nerfed! Why GGG is dont keeping word as they say Standard League should be playground for powerful Items. I lost my motivation to farm anymore with the infos from patch notes. Next step will be same as Diablo 3,with release of expansion pack you got better gear every hour so years of farming became useless in days. Fuck the devs and the motherfucking game..... |
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It looks like they didn't nerf the shadow cast speed as listed.
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" Their penetration was actually increased by 1. |
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Well, bang goes evasion as a (almost) viable defense. Not to mention rendering dual-wield about as useful as holding a staff.
"Here, Exiles, look at this shiny new tree... (while we quietly nerf EVERY USEFUL PIECE OF DEFENSE IN THE GAME!)" Back to Path of Life Nodes we go... |
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" In the comment I made prior to this one and to which you replied - complete with quote - I just told you that > I haven't touched standard league in my life. I haven't copied one shot uber builds or other builds which are centered around the acquisition of unique items and I haven't played with non-self found end game uniques either. You might want to try working on your reading comprehension and tone down that misguided snobbishness and condescension of yours that's overshadowing everything you've submitted to this thread so far. " The suggestion that the people here are representative of a sudden influx of casuals is asinine as well, considering the thread is filled with people who've been here since closed beta, many of them previously strong supporters of the game, like myself. And most of their complaints have nothing whatsoever to do with the game getting harder - they have to do with this patch doing little in the name of balance, while doubling down on nerfing a select variety of builds, namely in such a manner that ranged one shot builds remain sole kings of the hill. Incidentally, those are also the cheapest builds... compared to the expensive ones they've crippled now. Difficulty is good. They didn't increase difficulty when the cheapest and most deadly builds are still left intact while more defensive alternatives to them are not. The problem is not with nerfing builds and making the game harder, it's with failing to do it in a comprehensive and balanced way and in the wrong way, like has previously been explained. To quote a number of short ones to that end. http://imgur.com/a/OMnQU Last edited by Revy_Slan#5537 on Dec 12, 2014, 7:54:59 PM
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Great $%6"!=@!ing job.
Can't get my build up and running again - at least when I crunch the numbers in the new tree. You just put a perfectly fine lvl 89, 78% block, 4.5k life cyclone duelist out of business. HAPPY? - Blocking nodes are either nerved into oblivion or too hard to reach. - so freaking many pointless nodes to get to anything now. - I need at least 20 extra points on that skill tree if I try to get the same build running. (estimate) - The passive skill tree reset is pointless - it only works once - and that one is for free already - YOU SIMPLY CANNOT TRY OUT CHANGES. Good job. NOT - in fact I'm very disappointed. |
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Last edited by Grindrix#7556 on Apr 10, 2015, 10:52:20 PM
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bad trying to please everyone and therefore no one shall be satisfied. you're a top down rpg act like a top down rpg stop trying to cater to a bigger crowd and i know more people means more money but that only works if u don't make the rest of us that have been here feel like we have wasted our time i am sure there are people who shal love what u have don and there will be people that will side with u no matter what u decide to do i for one shal not be either of those gl have fun but i must say YOU DUN FUCKED IT UP
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worst patch ever, nerf everything and dont fix desync
this game should be renamed "path of failure" |
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It's official cyclone is ruined! rip! from 3.6APS to 2.3 yaaay!!
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