0.9.3d Patch Notes
Wow that was fast on that edge scrolling change, that was only mentioned last night!
Kiwi Exile
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I bet he went for 4 sunglasses but it wouldn't hold :P
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" We have to wait until 0.9.4d to find out ;) ingame: FeelLuckyPunk standard
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I would have increased life per str instead of melee damage per str. It would have been more useful for other classes. But why not...
Build of the week #2 : http://tinyurl.com/ce75gf4
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" I think they wanted to make it more useful to melee classes. |
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" Dam that was the only thing allowing me to cast more than 5 novas in a row lol. Other than that great work again "Blue warrior shot the food"
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" Especially this update is great !! Not any trouble i have regarding lacking mana as a merauder btw. But lately i've something in my mind about axe class weapons have not any special basic bonuses, unlike maces, and swords have their own. Such as, stun duration - hit accuracy wheras axes have none so far. Axe classes could have a bleeding bonus by a small percentage i thought. Devs have any plans about this on next patch ? "This is too good for you, very powerful ! You want - You take" Last edited by BrecMadak#3812 on Nov 16, 2011, 11:33:01 AM
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"Axes have extra damage, I believe. Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits! |
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" You alpha testers playing with enabled cheat codes and what are you saying have no sense in reality ^^ Hope to see your WhiteBoy legit account in top 10 HC ladder! Mirror of Kalandra?
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guys u need to go back to 9.2 drop rates,some orbs need to be a lot more common and rare should drop a lot less. Crafting ur own weapon or armor with orbs you found is way more fun than identifying endless amounts of rares/magic items.
IGN Crakk Last edited by maryn#2152 on Nov 16, 2011, 2:59:07 PM
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