Content Update 2.1.0 Patch Notes

WTS Legacy Blood Dance +1 Frenzy - 2 mirrors
I hope a video of the Gore Armour Set will be uploaded soon. Can't wait to see it.
Talisman Shop -- https://www.pathofexile.com/forum/view-thread/1492297
Standard Shop -- http://www.pathofexile.com/forum/view-thread/351322
Standard Crafting Service -- https://www.pathofexile.com/forum/view-thread/1399204
Hey, the patch notes mentions my new unique, but doesn't mention my new divination card which is supposed to be the only way to get that new unique!
Wow the changes to Zana are an utter bullshit... If u were unlucky she was already a rare master to encounter now not only this but also if u leave a portal or die 1 time u fail the mission... Bad work GGG. And no features were added to compensate for it. The whole patch felt quite amazing but you had to fuck something up right?
Stupid PoE2 Particle System Patch...

New mute system is another hot garbage.
Last edited by y3lw0rC#4020 on Dec 9, 2015, 7:35:42 AM
"
blackjack11 wrote:
"
Chris wrote:
Incinerate is no longer affected by Spell Echo, as was intended in 2.0.0. Incinerate now only adds 50% more damage for each stage, down from 100% more damage. Incinerate's damage has been increased by 15% at level 1 and reduced by approximately 8% at level 20


So a ~60% nerf on incinerate while other spells get 20% buff. How could that ever go wrong and make incinerate obsolete. Aren't you tired of overnerfing the meta skills and making them underplayed and plain horrible. I won't even bother listing all the skills that had the same faith, because anyone playing the game for years on a high level know its the simple truth. Since i am a fan of the game and company i refuse to think you are doing it out of stupidity and not learning from past mistakes. I suspect you are doing to shake up the meta on purpose. Riot games level of balancing. Just sad.


haha. no, riot is unrivalled in fucking things that were working just fine up for no reason. which is why I dropped LoL - which I had been religiously playing - on the very day of the season 6 patch

ggg only could compete if they e.g. removed mana from the game, with all consequences. THAT is the rito level of balancing

the problem with ggg is they are immune to innovations. everything "new" is just a detail in a big picture that, after some time spent exploring it, isn't quite that big at all!
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
"
y3lw0rC wrote:
Wow the changes to Zana are an utter bullshit... If u were unlucky she was already a rare master to encounter now not only this but also if u leave a portal or die 1 time u fail the mission... Bad work GGG. And no features were added to compensate for it. The whole patch felt quite amazing but you had to fuck something up right?


Hum....those changes are only for the quests where Zana gave you only 1 portal, not to all her quests.
"
Soulfrost wrote:
"
y3lw0rC wrote:
Wow the changes to Zana are an utter bullshit... If u were unlucky she was already a rare master to encounter now not only this but also if u leave a portal or die 1 time u fail the mission... Bad work GGG. And no features were added to compensate for it. The whole patch felt quite amazing but you had to fuck something up right?


Hum....those changes are only for the quests where Zana gave you only 1 portal, not to all her quests.


Well my point is still the same. Why? Everything was ok the way it was before. They didn't even explain the philosophy of this change. Like let's make it much harder out of nowhere for no reason. Whatever, won't bother my head anymore with this, not as though my opinion matters to GGG anyways.
Stupid PoE2 Particle System Patch...

New mute system is another hot garbage.
that's cool and all, but what's the prefix for +2 to the level of socketed chaos gems?
"
Well my point is still the same. Why? Everything was ok the way it was before. They didn't even explain the philosophy of this change. Like let's make it much harder out of nowhere for no reason. Whatever, won't bother my head anymore with this, not as though my opinion matters to GGG anyways.


Dude, nothing changed. This is only for the missions where she gave you only one portal to begin with. It is just a QoL change for parties and QoL for you, i.e. you can see in the map that this is one of those missions where you only have one portal, so you don't fuck up and leave to vendor shit.
"
y3lw0rC wrote:
"
Soulfrost wrote:
"
y3lw0rC wrote:
Wow the changes to Zana are an utter bullshit... If u were unlucky she was already a rare master to encounter now not only this but also if u leave a portal or die 1 time u fail the mission... Bad work GGG. And no features were added to compensate for it. The whole patch felt quite amazing but you had to fuck something up right?


Hum....those changes are only for the quests where Zana gave you only 1 portal, not to all her quests.


Well my point is still the same. Why? Everything was ok the way it was before. They didn't even explain the philosophy of this change. Like let's make it much harder out of nowhere for no reason. Whatever, won't bother my head anymore with this, not as though my opinion matters to GGG anyways.


Well, original notes:
"
Chris wrote:

[li]Zana's limited-portal missions have been changed. Upon speaking to Zana, the quest tracker on the right says "Don't die or leave Zana's Map". This reminder will stay with you inside the map. Zana will now open one portal per player in the area OR per player in your party, whichever is greater. If you leave Zana's map, you cannot re-enter it, even if there are still portals up. If you die or leave Zana's map, you fail the mission. Entering map subareas doesn't count as leaving the mission.[/li]

1) I enter the map, but forgot(while making morning coffee) that's 1 portal mision - and I have that nice tracker message
2) When in party doing Zana's dailies -> here we have it.

Just to be more player friendly, that's why.

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