Path of Exile 2.2.0: Ascendancy Patch Notes

I just cannot handle their ignorance and their 1 minute decisions and horrible brainless solutions.
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Kastmar wrote:
I just cannot handle their ignorance and their 1 minute decisions and horrible brainless solutions.


agreed :(

they should get some kind of a team, composed of actual players from this forum, who would help and prevent the retarded decisions like this one with forcing players to reroll their mistakes with divine orbs :(

i would honestly help with whatever feedback is needed and not for ask a single $ just out of love for this game, and many others would as well! like for example now, this is just a slap in the face to people who paid a good deal of currency to get good rolls on an item that wasnt meant to be nerfed, but hey, oopsie!
I'm seriously confused about the changes to crit and the item's that have affixes related to it.

Do I manually need to divine my items, or will that make them worse?

Crit melee is now 33% less effective?

Does this mean Melee CI builds now do 33% less damage?

Meta builds will spawn from this so perhaps I should take a week off after patch and come back when people have made sense of how to proceed from this point.
I'm struggling to come up with new goals to keep me playing this game.
Please GGG, we need answers to this crit multi nerf. Is someone from the support available ?
I assume i won't pay anything more in this game if you let it like that.

@all players: we cannot accept to use currencies (blessed/divines) to reroll uniques like that. If they want to update crit multi on items, they must do it by themselves ! All global changes have been implemented like that. If a new version of an item is implemented, I'm ok with that, the old versions will become legacy, whatever are the changes for the new version (better or worst btw). But this is a global update and GGG wants us to use orbs for implementing this change... omg

So, what's the plan on a player point of view ? Boycott the new version/league till it is like that and no update from GGG ? Could be an idea, i let u react about that. Any other idea ?
Last edited by Gryzorrr#6867 on Mar 3, 2016, 4:50:27 PM
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Gryzorrr wrote:
Please GGG, we need answers to this crit multi nerf. Is someone from the support available ?
I assume i won't pay anything more in this game if you let it like that.

@all players: we cannot accept to use currencies (blessed/divines) to reroll uniques like that. If they want to update crit multi on items, they must do it by themselves ! All global changes have been implemented like that. If a new version of an item is implemented, I'm ok with that, the old versions will become legacy, whatever are the changes for the new version (better or worst btw). But this is a global update and GGG wants us to use orbs for implementing this change... omg

So, what's the plan on a player point of view ? Boycott the new version/league till it is like that and no update from GGG ? Could be an idea, i let u react about that. Any other idea ?

Yes. Break from playing and least for month.
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OneEyeTwoHead wrote:
"The Critical Strike Support Gem now grants additional critical strike chance in addition to increased critical strike chance"

Who wrote this--seriously.


Yeah, I wonder too... It is really misleading, because, if you ask me, I'd say the increased critical strike support gem always granted some increased critical strike chance. I mean, did I miss anything important here?
[quote="ScrotieMcB"]It's just, like, people's opinions, man.

But I cannot respect motherf♪♫♫♪rs calling something a simulator, when it isn't one.[/quote]

Mors edited this post first.
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hmcg020 wrote:
I'm seriously confused about the changes to crit and the item's that have affixes related to it.

Do I manually need to divine my items, or will that make them worse?

Crit melee is now 33% less effective?

Does this mean Melee CI builds now do 33% less damage?

Meta builds will spawn from this so perhaps I should take a week off after patch and come back when people have made sense of how to proceed from this point.


basically it comes on to this: you know how before crit multi was 150% base? well that means that any crit multi you find on an item, gets multiplied by 1.5. so for example finding a +100% crit multi item would actually change your crit multi from 150% to 300%

so when you add 50% to something (or multiply by 1.5), it becomes 3/2 of what it used to be. to get it back to 100%, you need to multiply by 2/3 (or two thirds). so one third of the value is lost and thats what they said, and i tried to explain now

although i realize the explanation was the shittiest one ive ever seen, so someone else maybe help? :(
Thanks for nerfing my build again.

Pfff...
http://www.myit-media.de/the_end.html
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MGTopgun wrote:
Thanks for nerfing my build again.

Pfff...

You are not alone. They killed bino so my build is dead also.
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"The Critical Strike Support Gem now grants additional critical strike chance in addition to increased critical strike chance"


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