Content Update 2.3.0 Patch Notes
" it`s not for don`t liking it, is for the chaos nerf, it`s quasi useless now, for chaos user as me, do you understand? |
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"+1000 My sparker will be nerfed to the ground, even if he does much less damage than a regular CoC'er. Except *I* am party-friendly and CoC'ers are *NOT*... |
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"I have a sparker, it will be nerfed, too bad but OK... But I refuse to build a CoC because I KNOW it pisses off most of the players in my party. Today, I'd better play a map alone rather than in a party with a CoC, because my DPS suffers too much. I've died too many times because the whole screen was covered with CoC visual effect with a DPS less than 10. And the worse situation is like yesterday, there was a bad CoCer in my party, he lagged everyone and took ages to kill something. Completely useless and very party-UNfriendly... Someting *REALLY* has to be done with the CoC gem. I don't know what to think about this patch. Let's see if my sparker will be completely useless now. There are still some good improvements but too many strange choices for balancing, and too few QoL new features... |
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" This. There are some changes and non-changes that I disagree with but overall it's a very nice patch imo. A lot of bug fixes too, well done GGG ☺ " Yeah I find it weird how GGG always encourages grouping yet they make sure CoC discharge stays at the top lol Last edited by Jaille#5798 on Jun 1, 2016, 6:11:59 PM
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" +1 Every streamer or build guide that makes a skill or item popular, ends up getting that skill or item nerfed. (and to bad if you were using that skill or item in a way that differed from its overpowered variant) Killing popularity and over use is how GGG seems to create "balance". I want to see GGG focus more on all skill balance and interaction. Focusing solely on skills most used, and using a few items to shift the meta between overpowered builds every so often won't cut it anymore. The system change to chaos conversion items, instead of making legacy versions, put me off supporting GGG as a company. Overpowered items need changed and it has happened before, but there are many legacy items in the permanent leagues left over from similar balance changes.... no legacy this time feels like a "fuck you" from ggg. Skill/support interaction and double dipping was as much to fault as the items themselves. Edit: for clarity The world is full of stories, and from time to time they permit themselves to be told. Last edited by Woose#2529 on Jun 1, 2016, 7:18:13 PM
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Nice stuff that im gonna lose 😩
my english sux.
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Can't wait, booked half day off work on Friday.
~ Adapt, Improvise and Overcome
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" RIP Ghost Corpses. You will be sorely missed. (Especially the Snakes that wanted to be Totems) Just another Forum Signature in a Sea of Signatures.
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I just realized vortex is fire trap with cold damage and no trap. We shall fix this.....
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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Can't wait!
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