Path of Exile 2.4.0: Atlas of Worlds Patch Notes

A lot of good I see.

All of minor new features are great (Vis Mortis 3D model, more masters in hide-out, Navali in hide-out, no option to create new char, when you have too much).

Except of this:
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Zana, Master Cartographer has a new voice actor.


Maybe Zana will have more dialogs with new patch... But I will miss so much her lovely, russian accent :(.

Chanelled skill system - may be interesting.
Prophecy in the core game - very well.

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Frost Walls created by you or your allies are now no longer considered enemies for the purposes of projectile collision detection (your projectiles will not collide with your own Frost Wall). This intentionally fixes the exploit case where a player stacks many Frost Walls around a boss and uses a skill like Piercing Lightning Arrow to trigger an excessive amount of hits.

VERY well ^_^.

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The cost for Vorici to guarantee three specific colours of sockets has been reduced to 120 Chromatic Orbs.
The chance of finding a Unique Strongbox has been doubled again.

Both great.

And everything was perfect, until this:
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Blade Vortex now has a stack limit of 20 (down from 50). It now deals 63% more damage at level 20. The number of hits per second causes substantial performance problems. The skill was also deemed too strong against bosses.

I cannot understand this. Ok, down the stack limit to 30, 25 in a pinch... But why more than half of max? More damage at level 20 wont help in retaining this spell useful. Its true that Blade Vortex was deadly against bosses, but it was the thing which compensate problems with defense in BV build.
With new patch one of my favourite build became useless :(. I hope that it is not your last word about BV.
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Why GGG don't want to nerf overpowered skills like BF and BV like they did with CoC?

They nerf BV strongly, believe me...
IGN: Cacofonya - Spectre Summoner Witch lvl 87
I think melee needs more love from the community. Earthquake was a meta for a lot of people because of clear speed not because it was OP as in a single target boss killer. If GGG wants people to play other melee skills make the better on par with EQ. It is going to be that much harder to kill bosses such as UBer IZARO and Uner Atziri with that skill. Clearing will be still be quick.

I don't like the COC changes. It got merged too hard. I don't mind need but when you needing to the point where people will stop using a skill it defeats the purpose since it takes away that many builds. Plus COC is lots of fun to play for those people who never tried it.

Now ranger can kill stuff with one shot with TORNADO shot and other skills. They are making the progressions for melee that much harder. I hate to have a melee play like a range style tune but I'm going lacerated this league instead of EQ. I rather GGG not rush int fixing stuff quickly and applying to the game and fixing things for good.

Having said that is still a good game. I'll play it but I'll wait to see if I'll buy supporting packs based on how playable is melee.
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DerDave wrote:
Glad they nerfed the op stuff and buffed monster life (hopefully significant amounts!)

I really don't like that clear speed is almost only capped by movement speed. It'll definitely help in the long run if bosses live long enough for players to see at least what they are supposed to do instead of being instantly killed by some mines ...


uh, with reach of the council still legacy, clear speed will still be capped by move speed. I don't know why ggg loves bows so much, FUCK YOU GGG.
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Kastmar wrote:
FUCK YOU GGG!!!! You always kill my build with EVERY MAJOR UPDATE. I will NOT MORE SUPPORT THIS GAME!!!


stop playing whatever is currently the most OP then

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Drgnchad wrote:
Didn't touch Summoner's. No love for them?


http://pathofexile.gamepedia.com/Bone_Helmet

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Ridelith wrote:
You absolutely destroyed Juggernaut Mjolner Discharge. Absolutely destroyed.


which is a good thing

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Logikkus wrote:
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jackof8lades wrote:
Rip zana voice :( she had such a sexy voice why ggg just why.


Yeah, that's a shame... She had great voice acting. :/


Wtf? I always hated Zana's voice, easily the worst of all the Forsaken Masters. Whatever her new voice is, it can only be better.

Does that means Spell Totem + Wither won't be able to stuck secondary effect? Much less reaching it stuck limit :(

You nerfed BV, at least give back stuck possibility on secondary effect through totem!
Hey guy's form GGG.
I trully don't understand Your's thinking.
In my opinion game is for having fun not strugling with content.
If You thinking that some build's are better than otther's than buff those skill's, make some cool uniques for them, not nerf other build's. That's way everyone will by happy.
When nerfing some OP build's/skill's You are making that everyone will struggle with content!!?
That's Your's goal???????????????? Seriously?
Game is for having fun!!!!!!!!!!! What's the pleasure to play game that's give no fun?
When I don't won't fun, I'll go to work. Now in game will be "work" too.
You Guy's just slowly killing Your's own "child" couse more and more player's will stop playing. Nerfing is not the way.
With those actions You just kick player's from the game. I understand if other player's will lose somehting with because of this build's. But they not! Are You worying taht Atziri will drop too many gloves :) and Your's company will suffer lacking of them ?!?! For other player's that matter is irrelevant.They play as before. Well in one case is relevant whan they are jealousy.
About nerfing:
discharg -35% dmg so it has 56% now
Mjolner cast only 1 spell instead 3: so 56/3 = 18,6%
Ascendant node nerft from 100 to 30%: so 18,6%/3 =6,2% ???? o0 SERIOUSLY ?!?!?!?!?!?!
I know that can be suported by some other gems and it proc's with 1 charge but in my opinion is not nerfing. That's just simple MEAN :) for all mjolner and discharg player's!!!!
It's just sad that's thing's are happening, just sad.
Srorry for my eng.
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Miathan51 wrote:


Wtf? I always hated Zana's voice, easily the worst of all the Forsaken Masters. Whatever her new voice is, it can only be better.



Worse than Leos'? No way ;p
IGN: Cacofonya - Spectre Summoner Witch lvl 87
Any new skills?



All you need is poison bladefall mines. 10% to 8% nerf, ha!! nothing. Still gonna oneshot everything.
Last edited by Melnrax#4328 on Aug 31, 2016, 7:47:39 AM
Very Very NICE !

BV Buffffffffffff

So, it appears that one aim of the nerf is to completely cripple the invincible juggernaut discharge build ? getting a nerf is one thing. getting 3 nerfs - weapon, class, AND primary damage gem - seems a little over the top. I wont argue that the build isn't OP, but what super expensive high end build isn't. I just spent an entire summer building a juggernaut AND a farming character to acquire currency to support the expensive gear requirements for the it..... maybe this wont be as horrible as i thought (I didn't quite understand what they meant on the mjol nerf, so it might not apply), but i'm having a difficult time accepting the nerf to the juggernaut tree. Dedicating my entire 3 months of off time to a character that gets totally destroyed rather than toned down will leave me very unhappy.

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