Path of Exile 2.4.0: Atlas of Worlds Patch Notes

Another legacy item...
It's so stupid. Item must be nerf or not, if you nerf do it for all like for voltaxic. It's the most stupid way to balance a game. People who have a lot of curency and who ever have power will get more. Other will get less.

For who is nerf???

For new player? For player who don't play 5 hour by day? So logic...

If item on league need nerf do it for ALL and stop feed speculator and highest player who are the one really needing to be nerf!
Patch notes bring only more questions - like "What is Mjolner's cooldown for spells" and "Why poor double arc mjolner players with 40-50k DPS should suffer for those OP Jugger ones"(and Jugger build was obvious(and obviously OP) from the first second I saw previous path notes). Also "what can I use now to have 40-50k dps without nodes investment so my aurabot Guardian could play solo when needed"
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SerbianRaven wrote:
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Miathan51 wrote:
Tbh I really don't get the amount of upset-ness over CoC/mjolner nerfs. They're a couple of builds out of thousands. This game has the most diverse build making system of any I've ever played, yet 99% of the community goes tunnelvision on the 3-5 most popular builds. Open your eyes people. The game's bigger than this.


If someone played months to save for that legacy mjolner and payed it a lot and now his item is worth nothing and don't work just because GGG feels like it is pretty good explanation to me.







I personally ripped 4 months of my life farming to buy voll devotion and a legacy mjolner now I can vaal them and hope for the worst result. However I'm still happy that my tornado deadeye ricochet was not touched. Byebye 100ex for two items .... I should had saved them for another fucking build but NO. F.....u atlas.
Knowledge is power. Guard it well ,Blood Ravens.
The Prophecy league was the first one I reach lvl 89 and did some map farming on hardcore.
I liked it, and now I'm very excited about the atlas, as it'll be more easy to understand what
maps can be done more easily than others =).
I think that the people that realy like the game don't warcry for nerfs, they'll try to overcome
the nerfs and strategicaly reach the power lvl they had in the last builds another way.

Well, personaly I liked the patch notes, can't wait 2 more days to play =) =) =)
Fireball 50%. Heavy strike 5%. This is a buff.
U know how melee works.
Thermoth - I believe that PoE is not looking anymore about the "holy triade" Tank+Mage+Healer as the standard RPG does.

PoE i believe nowdays relay on the ideology "everything is Tank and DPSer and Healer if You can make it such". So - PoE is "One-man-army" involved ideology which is a bit a sideway from the MMO's way of thinking. It's a singplayer within the multiplier as Diablo 2 were once before.
I believe this is the explanation which many peoples were looking for, and been mistaking about just as I did once before.

<3 PoE way. And I really believe somewhere into the future there will be executed my suggestion about "open-world-raid-maps" where 32 players can join a map which is openworld alike - with a size of 50-100 times the size of a regulary map.
I was silenced for telling the name of USA president for 40 days.
I was silenced for stating "I am Jesus" for 5 days.
Maybe it is time the deeds of the moderators to become public, so peoples understand that they hired a cheap mods which enforcing their "woke" agenda on players.
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RedStark wrote:
Fireball 50%. Heavy strike 5%. This is a buff.
U know how melee works.


Well.. Melee were overbuffed previously while the casters population almost touched 0% in the previous 2 expansions. It's a bit of hope for increasing the casters population, else the game will probably die without casters.
I was silenced for telling the name of USA president for 40 days.
I was silenced for stating "I am Jesus" for 5 days.
Maybe it is time the deeds of the moderators to become public, so peoples understand that they hired a cheap mods which enforcing their "woke" agenda on players.
I always thought one of the awesome things that set PoE apart was the relatively stable meta and that you could take a break from the game, come back, and your gear/build would not be completely worthless. As many have mentioned, few players can commit the hours required to keep up with an ever changing meta, like Diablo 3, where the flavor of the season is never the same twice and the value of gear fluctuates wildly. I understand the rationale - it requires you to play more to keep up - but at this point I don't have the time or motivation to rebuild years worth of wealth.

Mjolner is the reason I started playing this game (watched some youtube videos and thought the mechanics were really interesting) and the reason I recently started playing again. Glad I didn't get a supporter pack this time around... I'll be back if/when they make it playable for end game again.

Please consider limiting the nerfs to trigger style builds such that they are still compatible with end game content.
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BlazeSTX wrote:
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RedStark wrote:

Well.. Melee were overbuffed previously


Last edited by Shival#4648 on Aug 31, 2016, 9:25:01 AM
My reaction:

Spoiler


It was seen miles away that this was bound to happen. Oh well, still looking forwards to atlas of worlds personally.

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