Path of Exile 2.4.0: Atlas of Worlds Patch Notes
" I love hearing this each patch. Great work! |
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" You want hardcore...lose all elemental resistances, then you will have Hard Endgame |
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Yep. Everyone was complaining that Reach would be retroactively nerfed, but I knew that was totally infeasible given the current system.
So I made sure to get 3 6L legacy reaches while still in the league XD |
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" A) Slot your main melee skill to mouse left click (It would be better if they worked like they do on Left Mouse Click on any key, but this works for now). This will make you hit or move, never miss a swing. B) Fortify is VERY desirable already, the problem is it can be used by ranged characters too easily, if they could fix that they could maybe buff Fortify, but I'm out of ideas as to how. C) One shots are either telegraphed or really a barrage of shots very close together, use Immortal Call (with CWDT). D) Fortify works with any spell that hits already. E) I don't know about those, I think they are used as cannon fodder for defense. F) I don't know, I only play melee. G) It sucks when you click and it does nothing because you're blocked, the character should walk instead when that happens. |
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Great job GGG, keep up with the good work!
FeelsGoodMan supporting this game. Can't wait for friday. |
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"Yes you can. And you will. I can prove it to you, ten bucks say you will wait until Friday. (^_^) |
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that blade vortex nerf hurts.
50 to 20 is way too much imho. 40 or 35 would have been a good mix. all BV builds are going to be useless now. |
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Why would you nerf a spell because some people are still playing on a pentium III?
I have a shitty 3 year old PC. Never dipped below 40 fps, even when the entire screen is filled with spells. RIP CoC, last genuinly fun build in PoE. |
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" Sounds like a fun build to bad is rip now. |
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