[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy

Hey Rico! Your new Cyclone-APS-CDR table slightly confuse me. Is any difference between 17% and 20% CDR belts? Maybe i need to aim different APS with different belts? Want to buy one of two belts, 17% have better life, 20% have better res and i can drop more res from jewels.
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fudon wrote:
Hey Rico! Your new Cyclone-APS-CDR table slightly confuse me. Is any difference between 17% and 20% CDR belts? Maybe i need to aim different APS with different belts? Want to buy one of two belts, 17% have better life, 20% have better res and i can drop more res from jewels.


20% vs 17% CDR is about 4% more dpa as table shows. And yes you need to fine tune your aps for certain cdr. Table shows optimal values, you can go slightly above them in aps but certainly not bellow them.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
"
Alfred2000 wrote:
I have been playing with this build for a few months and am very happy with it, hence a big thank you to Rico and other contributors to this thread.

The core of this build is very solid and it also offers scope for individuals to tailor it somewhat to suit one's play style.

I would like to share some variations of my build here. Thgy are not my invention but are results of digesting the 168 pages in this thread:

1) I use mana instead of Blood Magic by using level 4 Enlightened. To play safe, I also have the 2% Life and Mana regen on boot and use Romira with +2 mana gained per hit implicit. This frees up the Blood Magic slot so that I can use both Accuracy and Culling Strike gems on the 6L (make meeting accuracy and attack speed targets easier). The hard part of this is to get 4 Green 2 Red on chest.

2) For me, the unique belt The Flow Unthethered (whether it be with or without +1 Endurance Charge) is properly better than a Shaper belt with CDR and Life if one chooses to use RF. The attack speed on The Flow Unthethered is useful and more importantly, the Increased Life Recovery Rate of it helps a lot in life regen (although this improvement does not show on tooltip). By taking most of the regen nodes on tree and using Arakaali pantheon, I can run permanent RF without even using Stone Golem. When I put both RF and Stone Golem on, I have around 2% postivie life regen which is plenty for trash. Upon boss fights, Stone Golem might die but the endurance related life regen and the boot's 2% life regen will kick in which makes RF reasonably safe even without flasks. I overcapped my Fire Resists to 130+ so that I don't need to worry about Flammability/Elemental Weakness curses.

Hope someone might find my above comments useful.

I would also appreciate if Rico can give me some ideas on how my current build can be further fine tuned. Thanks once again for creating this build for us.



1) Yes I was considering that as well but knowing how hard is to get even 3 green on that chest I skipped the idea. However if u managed to do that than good for you.

2) intresting and might be an option for someone with good gear lvl to cover life and resistance looses.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Bought
for 1 ex), so i need to 4.7 APS with Undeniable proc, right?
What are your thoughts guys on using vitality instead of one of the purity's?

Obviously also adding Watchers eye with more regen from it.

I'am thinking of cutting an Purity of lightning, and using two watcher eyes, one with % phys damage taken as fire, and other one with vitality regen and % of phys damages takes as cold?

"
RaccoonTheDestroyer wrote:
What are your thoughts guys on using vitality instead of one of the purity's?

Obviously also adding Watchers eye with more regen from it.

I'am thinking of cutting an Purity of lightning, and using two watcher eyes, one with % phys damage taken as fire, and other one with vitality regen and % of phys damages takes as cold?



We started using double physical reduction watchers eye a couple months back, they are amazing on the build. Idk if they are realistic now though, back then we were able to get them for 100-150 chaos, now they sell for 20-40ex, I know my last one sold for 25ex in about 30min.
"
JCOH35 wrote:
"
RaccoonTheDestroyer wrote:
What are your thoughts guys on using vitality instead of one of the purity's?

Obviously also adding Watchers eye with more regen from it.

I'am thinking of cutting an Purity of lightning, and using two watcher eyes, one with % phys damage taken as fire, and other one with vitality regen and % of phys damages takes as cold?



We started using double physical reduction watchers eye a couple months back, they are amazing on the build. Idk if they are realistic now though, back then we were able to get them for 100-150 chaos, now they sell for 20-40ex, I know my last one sold for 25ex in about 30min.


Yeah, those go for crazy prices.

I was thinking on using one with just one reduction, and the second one with vitality regen and reduction. (those go for 4-6ex)

So I dunno is it even worth it.

I will get permanent RF without losing health, crazy regen without RF. Two damage reductions. But I will lose Purity of lightning.
Ricos played with 2 before, I remember him using 1 with empower at one point, I always liked having all 3.

Its insane the amount you can stack, legacy saffels +5, purities, +1 amulet corrupt, +1 kingsguard corruption, you can hit like 87/87/86 realistically with all the gear and taking the 2 skill nodes (fire/light max+1) that run parallel to our natural tree nodes.
Yes I was testing recovery Watchers Eye and I wasnt impressed. It only affected base life recovery (recovey added from golem / endu charges / vitality itself wasnt affected by it). So it was kinda "meh" as I recieved like only +60 flat life regen with it. Its either meant to work that way or it is possibly bugged as PoB shows much greater gains than in-game "reality".
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB#5871 on Mar 29, 2018, 5:58:56 AM
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fudon wrote:
Bought
for 1 ex), so i need to 4.7 APS with Undeniable proc, right?


Nope, you need 4.55 - 4.65.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB#5871 on Mar 29, 2018, 6:02:57 AM

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