[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy
Yeah, I'm an idiot but I just couldn't resist
So now I'm rocking these two Gloves are kinda garbage, but it's actually pretty hard to find good ones with cold damage to attacks. Cost me 6ex but I don't regret it. The shaper balls are awesome :D |
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" Mmm yes, nice, and how is the deeps? :) Latest guides:
3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 |
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Sadly its not going to be that big of a change b/c your giving away 85-90% spell damage dropping Repentance, at 1st glance though ya, that elder romira's and shaper mark look amazing.
When you weigh that 77% against the loss of 85% and the fact that you can easily get a 35% spell damage or 25-30+% lightning damage opal ring it just seems pointless. Looks baller though, wont argue that. (all you have to do to fix it is put your repentance gloves back on and get the cold damage to attacks on an abyss jewel and swap 1 of your usuals out, then you will be overpowered, even more then i ever was in my old god gear) Last edited by JCOH35#4078 on Mar 31, 2018, 10:05:02 PM
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Is there any way to make immortal call on weapon swap be very expensive for mana? I'd like to level arcane surge further than lvl 11. wondering if I can six link it with another gem with high multiplier. i dont mind it just for that extra "MORE" damage.
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what do u think of changing from new mjolner(100% trigger) to legacy mjolner(50% trigger)?
is it better? Last edited by holtby08#6133 on Apr 1, 2018, 4:23:02 AM
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Hey guys i got a question, i am using this build and the same items almost, exept for the 40% increased discharge and a few more things.
I only have enough mana (829) to cast 3 "Purity Of". T12 Maps are getting hard already and i dont know what should i change about my gear or maybe some jewel in the passive tree.. And how do i check my dps? |
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" maybe try 1 abyss jewel with cold dmg to att and use Repetance gloves? |
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" You need to get rid of your enchantment on the boots, and get a rare ring (preferably with Spell damage) and craft add cold damage to attack on it. So you can proc elemental equilibrium. Now all enemies you hit, gain +25% Fire res, because you are hitting them with FIRE DAMAGE, from your boots.. That's probably why you are having troubles on T12. |
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" Unofrtunately this is pretty much true. You net about 35% extra spell damage and about 200 extra life. Note that in Standard it may be easy to get a good 35%+ spell damage Ring with life and resists, in league it is borderline impossible. So one advantage is that getting good stats on gloves will be easier than getting them on a ring, even though with cold damage they're pretty rare. I'm not sure about the Abyss jewel and Repentance since with all but the belt being uniques it will be hard as hell to cap resists. You'd have to get a lot of really expensive jewels or you would have to sacrifice damage again. But yes, in the end that should be the plan. It's just hard to find the correct gear. |
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" I just dropped Unyielding and honestly didn't even notice the loss of AOE (which was my main concern). The diminishing returns on AOE make it so its not even worth investing in. Not taking Undeniable was a bad choice, I'm getting way more procs on my discharge now, damage is much more consistent. I still kept Unstoppable, its such a good QOL feature, ignoring pain in the ass mods like temp chains and chilled ground is so nice. Now I run: Undeniable - Unbreakable - Unstoppable - Unflinching Picked up a good CDR belt: I wanted to push for one with 16% + CDR, but with good stats they are extremely expensive. I also dropped my Vitality - Enfeeble setup in favor of 2 Purities, because capping resistances was getting too difficult. I still run Blasphemy - Elemental Weakness though |
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