Shared Mines and Sulphite Rebalance
" I think that we should have at least the opportunity to reset all Delve progress. An infinite dungeon is certainly good, but in practice it does not always work. Without convenient navigation, search and other QoL this is will be definitely not an improvement. " You don't make maps more profitable in that way. You just nerf Quarry, perhaps my conclusions are too hasty. But it seems that you do not catch the full essence of the problem - we want an exponential growth in benefits, with the growth of the content level. ATM Sulphite reward grow like with diminishing return, you want bring it to linear, we want exponential. Otherwise, this is only a negative change - we will play less and less Delve and more STD. " BTW did you know what going on with red-tier map drop? All red tier, not only 16? +/- full Atlas + use of new Zana's mods + (lab + vaal outpost + ...) This is still not enough for a stable sustain T12+. Ok we farm Sulphite in Quarry but how are we supposed to do challenges related to r-tier? " What? Today it capped at 270. Are you seriously? IGN Odminko, Orlangoor.
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Amazing changes, thanks Chris and GGG for listening <3
IGN : Drahmin (Legion SC League)
Timezone : GMT(+2:00) South African Standard Time Legion Crafting Service thread : https://www.pathofexile.com/forum/view-thread/2568765 Standard Crafting Thread (For Vouches) : https://www.pathofexile.com/forum/view-thread/2207913/page/1 |
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" when you rush release, obv there's gonna be fixes after release. and based on the crashiness alone (easily 150 crashes at this point and I don't even play that much) this must have been the rushiest release in the entire lifetime of the game since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
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" HAHAHAHA no that's not how you do that at all! I take that bet and predict the graph will show the same dropoff as there was with every other period of time from the start of a league to the start of the next. since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
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So, I guess it is a quarry nerf then. Somehow I doubt that maps would allow to delve more.
Also, something is horribly wrong with map drops. Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit. Last edited by Oblitus#2951 on Sep 14, 2018, 4:25:37 AM
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i wouldn't say good but needed changes.
but from my point of view it's discouraging as i didn't push that hard at league start and now have a devastating disadvantage towards those who exploited the quarry spam method to fully upgrade their delve device. will see how this turns out eventually. age and treachery will triumph over youth and skill!
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Yep, i'm fully on board with these.
Suddenly creating new characters other than my league-starter is back on the menu. Thanks. |
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" These look like good changes. Now then, what about the other issue the community has talked continuously about for a while: the option to turn off all the messages about players getting to new areas, that is outright ruining the game experience for quite a few of us? Please introduce such an option, so those of us who don't want to read thousands of messages like this can turn it off, and those who want to keep tabs on things can do so. |
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" Best post of the league. since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good Last edited by LMTR14#6725 on Sep 14, 2018, 4:34:38 AM
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" If you have 150 crashes then you should hire some one who actually knows what there doing to tell you why your setup is causing this cause i doubt its the game or everyone would be in the same boat! #StandardLivesMatter
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