Shared Mines and Sulphite Rebalance
I like the changes overall. I have one small suggestion though, please make having the mine transferred / shared with a new character optional!
I would like to have the option of having different mines and not having to delve sideways for hours just to have a fresh experience. Thanks for you continued willingness to listen to the community's thoughts and making swift changes to the core! |
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" in the same boat as you. but the players ggg listens to are nolifers and they're pressing their advantage of getting more out of beimg able to run several chars for different tasks (maps and mf being the other issues). but if you think about it, it's in ggg's interest to keep exactly those people playing cause they're the most dedicated ones while there likely is a high fluctuation among casual players (with some exceptions like me and probably you f.e.) lastly: i how do playing hardcore and having less playtime play together in poe, i ever thought they're both related closely. age and treachery will triumph over youth and skill!
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Remove sulph cap, it's the only problem forcing player to go there instead of more natural transition. Few maps and you're full and gain nothing later from encountering Nico.
Last edited by Gosen#5296 on Sep 14, 2018, 4:59:10 AM
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I don't understand these guys wanting a "fresh" delve experience with each new character. If you're so much in love with doing the same low depths over and over, it shouldn't be a problem for you guys to delve sidewise a bit until you can't see the original shaft. RNG works the same everywhere.
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if we getting an increase coast on sulfite, please also increase the capacity of sulfite too according to the same ratio
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" why the fuck would it do that?! there's nothing down there in the mine but the option to farm some more currency and items that you then OBVIOUSLY use (at least theoretically since crafting sucks) to get your char stronger in order to be able to play higher tier maps! I don't know what delve you people are playing cause the one that interrupts my mapping each time my sulfite amount reaches critical mass has nothing interesting going for it whatsoever! since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
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I look forward to endlessly dragging the map around with the mouse to delve....in maddening tedium.
While also continuing to grind sulphite effortlessly outside of maps or with throwaway white maps ...because F off going through hundreds of chaos for 30 minutes worth of delving. "We wan't you only use the sulphite you earned on each character" ...what a load of bs. You don't need to be a 10ex sunderboi to effortlessly get sulphite from every part of the game from 1-70 in campaign. Not making it account wide makes zero sense, you aren't preserving anything by not letting players play the characters as they see fit ..just like Atlas. GGG consistently misses the entire point of the player feedback; and the first half of any change they propose to do "because of player feedback", where they counteract it with the second half of changes. It's like complaining that you only get fed hot soup during the summer, so they make a change by making it so hot soup is never given out during hot days, like summer; and you now get your choice of hot pasta, hot casserole, or hot chili ....with hot chocolate for a treat. While we are at it, make it so you can't store maps in a map tab ...you can only run maps you personally find on that character. The same goes for gear. Because that's such a great experience and balancing threshold to make sure you are doing content you earned. Last edited by JoeShmo#1872 on Sep 14, 2018, 5:19:45 AM
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" omg. no. just no. since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
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Thank for improvement :)
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" same setup I used earlier in leagues like legacy and harbinger. most of the crashes happen when I want to log in after starting the game, which sometimes can take up to 15 min! or go to the mining camp or into the mine for the first time. towns obv also very bad. but I think with the patches the situation has become better now since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
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