[3.25] The Warbringer Slaming Serker [League Starter | Cheap | Smash the Atlas | MELEE BUFFED]

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Rylo151 wrote:
Is there any reason why I shouldnt play leap slam of groundbreaking following this POB? Ive always wanted to do a leap slam build.

do it big!
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jms5419 wrote:
I am brand new to POE and stumbled across this guide and started using it for my first character. So far I think i am following ok (Act 4 level 45), however, can you give me a very high level overview of how the actual warcry gameplay works? Put another way - what is the 'default' play style ?


there are 2 main options

1. use call to arms + 1 warcry, put it on left click and let it auto use as you move

this is fine for almost all content in the game

2. piano warcry, using ways to extend warcrys to keep warbringer proccing on all of our exerted hits. you have to keep pressing warcries and maintaining rage, all the while dpsing and dodging etc. a much more active and heavy playstyle


the "rotation" for piano would be, 1st warcry, slam slam slam, 2nd warcry, slam slam slam, 3rd warcry, slam slam slam, 1st warcry repeating
Last edited by frawrst#6156 on Dec 16, 2023, 7:04:01 AM
Haven't played melee in forever so maybe I'm bad at the game but I have 4.2k hp, max res, etc. and just feel so squishy doing even t5 maps.

The attack speed is SOOOO slow on the slam that it makes me so vulnerable. Once it slams it is awesome, but I've died so many times in the swing animation
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ryzarector wrote:
Haven't played melee in forever so maybe I'm bad at the game but I have 4.2k hp, max res, etc. and just feel so squishy doing even t5 maps.

The attack speed is SOOOO slow on the slam that it makes me so vulnerable. Once it slams it is awesome, but I've died so many times in the swing animation


melee phys support and pulv support both have LESS attack speed multipliers, until you have solid +attack speed and rite of ruin trippling it, id reccomend using shockwave/fortify/literally any other support which is slightly less raw dmg but no attack speed penalty
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frawrst wrote:
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ryzarector wrote:
Haven't played melee in forever so maybe I'm bad at the game but I have 4.2k hp, max res, etc. and just feel so squishy doing even t5 maps.

The attack speed is SOOOO slow on the slam that it makes me so vulnerable. Once it slams it is awesome, but I've died so many times in the swing animation


melee phys support and pulv support both have LESS attack speed multipliers, until you have solid +attack speed and rite of ruin trippling it, id reccomend using shockwave/fortify/literally any other support which is slightly less raw dmg but no attack speed penalty


alright ill try this out, just lowered attack time from 1.17 to .67

edit: problem solved, just needed AS
Last edited by ryzarector#6157 on Dec 16, 2023, 7:50:19 PM
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frawrst wrote:
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Rylo151 wrote:
Is there any reason why I shouldnt play leap slam of groundbreaking following this POB? Ive always wanted to do a leap slam build.

do it big!


Ok it is actually very big. Smoothest acts ive ever done and aoe and damage is quite large
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Rylo151 wrote:
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frawrst wrote:
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Rylo151 wrote:
Is there any reason why I shouldnt play leap slam of groundbreaking following this POB? Ive always wanted to do a leap slam build.

do it big!


Ok it is actually very big. Smoothest acts ive ever done and aoe and damage is quite large


hell ya! show it off!
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ryzarector wrote:
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frawrst wrote:
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ryzarector wrote:
Haven't played melee in forever so maybe I'm bad at the game but I have 4.2k hp, max res, etc. and just feel so squishy doing even t5 maps.

The attack speed is SOOOO slow on the slam that it makes me so vulnerable. Once it slams it is awesome, but I've died so many times in the swing animation


melee phys support and pulv support both have LESS attack speed multipliers, until you have solid +attack speed and rite of ruin trippling it, id reccomend using shockwave/fortify/literally any other support which is slightly less raw dmg but no attack speed penalty


alright ill try this out, just lowered attack time from 1.17 to .67

edit: problem solved, just needed AS


attack speed is our true lord and savior
not going so great for me honestly, I don´t know why my damage is lacking so much, it never felt great starting maps and i have problems killing t9/t10 bosses and buffed rares
attacks only feel strong when all buffs are active and always getting 3 warcries, ancestral warchief and rage going doesn´t leave enough time for attackes
everyone here is talking about missing attack speed or tankiness but for me it seems like plain damage is missing...
am i doing sth wrong?
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carebesen wrote:
not going so great for me honestly, I don´t know why my damage is lacking so much, it never felt great starting maps and i have problems killing t9/t10 bosses and buffed rares
attacks only feel strong when all buffs are active and always getting 3 warcries, ancestral warchief and rage going doesn´t leave enough time for attackes
everyone here is talking about missing attack speed or tankiness but for me it seems like plain damage is missing...
am i doing sth wrong?


by not putting your main skill in tidebreaker, you are missing out on its innate link (endurance charge on stun) which in a 5 link tidebreaker makes it a psuedo 6 link

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