[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS
Thank you for making this build I Love it. Strongest Character I've had so far out of the 5 or so leagues I've played, and it's so fun just spinning around and having everything just die. I've opted out of the arcane surge since I always forget to reapply it and really only use flame dash to jump over gaps. Finished off Sirus 8 today deathless, so pretty proud of myself for that. Any ideas on what i can do to up it just a little bit more? A better staff would be nice but, that'll take a bit of work to get the 50+ ex for. |
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First of all, Gryph - thanks for sharing such a great build idea! Plenty of joy it brings!
It can be either a solid and reliable boss killer or, and where it really shines, a fastest, approaching the speed of coc ice nova, map clearer. T15 blight withought towers - easy. And you can run headhunter with this build, pared with tailwind & elusive boots it turns your character into flaming bullet, firestorming thru maps. The only issue is your pc performance. |
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Finally finished upgrade my build. Thank you very much for this build Grph. I think if you have discipline we then stampade boot best. +1 Nod and +1 flask. |
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Leveling with self cast desecrate/VD was pretty rough but once I got to the actual build everything has been super smooth. The damage is a lot higher than I was expecting and the value of frontloading the VD balls is amazing.
Lots of decisions to be made on Watcher's Eye/flasks which is kind of cool. I haven't decided whether to use Stampede or keep using a Quicksilver and Cinderswallow. Guess I have to play around with it. I think I really need to get some spell crit armor now since I'm still under max crit. |
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How are you not killing yourself in 2 seconds when you cyclone
My char is junk but i basically just kill myself 99% of the time and die to everything when i dont This is why i dont like trying new builds... none of them turn out the way they are meant to lol |
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So i got a better chest and did uber lab but in every video i see, desecrate is cast really fast and when i boss, most of my dps comes from being hit by the boss to proc cwdt and so desecrate. Any ideas?
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" You are using Doedre's Tenure. You need Doedre's Malevolence. +50 Mana Cost |
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I think my gear is complete now other than making a spell crit chest which isn't really needed. Once I got a Circle of Anguish and Zealotry Aul's and was able to turn on both Anger and Zealotry the damage went from good to instant melt. I used a Discipline Aul's for most of my playtime which worked well and was cheap. Currently running level 1 Clarity (for damage taken as mana over 4 seconds WE mod), level 1 Precision (I should drop this for Arcane Surge linked to Flame Dash I think), Discipline, Anger, Herald of Ash, Zealotry.
I still have no idea how people are playing without the "damage taken gained as mana over 4 seconds" Watcher's Eye or a mana flask. Sitting in hideout I can run my mana dry spinning if I'm not wearing it and I have more unreserved mana than most people I see. You can easily manage it by stopping now and then or having an enduring mana pot...but that sucks. I gave up on a bunch of attack and spell block for my character since I didn't seem to be getting any use out of it. My chest has "recover 6% ES on kill" so I think that and Essence Glutton is masking any damage I'm taking while mapping. I've taken a few oneshots from BS metamorphs when my damage was still too low to oneshot them but I haven't died from regular hits from mobs at all. I replaced Intuitive Leap with Unnatural Instinct (which makes you lose a lot of block but keep most everything else) in that slot to save a few points. I'm trying out Wave of Conviction - Combustion - CWDT - Awakened Curse on Hit - lvl 21 Flammability - lvl 21 Elemental Weakness in my chest and pathed up to Whispers of Doom so I can have tri-curse with Assassin's Mark. On a shaper/guardian I think I'd rather just switch back in Culling Strike for one of the curses though since they'd only give 15% penetration. A few more random questions I have: I see a lot of non-Thread of Hope builds on poe.ninja pathing completely through to Spiritual Aid but then skipping Divine Judgment. Is there a reason for this? The damage seems way lower and all you get in return is 1% life regen. But all the top DPS VD builds path that way. What am I missing? Is the penetration not as good in practice? Is anybody using an unlinked Animate Guardian for Fortify/Cull from Kingmaker? Or is that just a bad idea in Metamorph? |
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KEKW
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This build carried me to lvl 100 and 40/40 challenges for the very first time!
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