[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

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lord_xxx wrote:
Spoiler

what is my next upgrade or modification


A level 1 CWDT on your boots. Also just removing the Unearth+GMP setup because it's not really adding anything for you.

A Watcher's Eye of any kind will also go a long way. If recovery is not an issue a clarity "15-20% of damage taken gained as mana over 4 seconds" one will let you drop enduring mana flask. If you want instant ES recovery an ES on hit Watcher's eye is amazing. Also depends on your budget. Add Ball Lightning to CWDT if you go for ES on hit.

So Gryph did you finish your +3 fire/ cannot roll attack mods staff project?

I don't know how many tens of ex I have sunk into it and I'm still going... I settled for a +3 fire/ T1 crit multi without CwC for my current weapon but I'm continuing on a differrent +3 fire/ cannot roll attack base.

Speaking of crafting, the new exalted orbs are fantastic given the semi-reliability of the slam outcome. I'll show my crafts below since I guess like me you all love some good items. But I mostly wanted to share the Incursion/hunter body which allows to have basically a "7 mod" chest. This base had the stun and block recovery which is not good (had not much currency when I bought the base) but buying a better incursion base for the craft is as simple as setting a better filter in the trade website (and paying a few more ex for before the gamble).



I also corrupted both gloves and helmet myself (lvl 26 Herald and Anger). I still did not dare to corrupt my Aul's :D I can only dream of hitting a +2 fire or +1 curse. It would be fantastic.



Also, Ty again for the build Gryph it's really really good. The only char that I played which is as good in both survavibility and DPS is the scourge arrow poison pathfinder with Divine flesh/Darkscorn and capped chaos res. Grats!
Last edited by Rootsmann#7961 on Feb 11, 2020, 6:00:10 AM
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Rootsmann wrote:
So Gryph did you finish your +3 fire/ cannot roll attack mods staff project?

I don't know how many tens of ex I have sunk into it and I'm still going... I settled for a +3 fire/ T1 crit multi without CwC for my current weapon but I'm continuing on a differrent +3 fire/ cannot roll attack base.

Speaking of crafting, the new exalted orbs are fantastic given the semi-reliability of the slam outcome. I'll show my crafts below since I guess like me you all love some good items. But I mostly wanted to share the Incursion/hunter body which allows to have basically a "7 mod" chest. This base had the stun and block recovery which is not good (had not much currency when I bought the base) but buying a better incursion base for the craft is as simple as setting a better filter in the trade website (and paying a few more ex for before the gamble).



I also corrupted both gloves and helmet myself (lvl 26 Herald and Anger). I still did not dare to corrupt my Aul's :D I can only dream of hitting a +2 fire or +1 curse. It would be fantastic.



Also, Ty again for the build Gryph it's really really good. The only char that I played which is as good in both survavibility and DPS is the scourge arrow poison pathfinder with Divine flesh/Darkscorn and capped chaos res. Grats!


I never finished my second +3 Fire/CWC Staff. Not enough currency to throw at it and not playing much at this point in the league.

As for the chest, that's really good hit with the hunter exalt. Could be a fun project with a massive budget to try to get a base with Temple Life + T1 ES and try metacrafting the Hunter Suffixes for spell crit AND increased effect of offerings.

All lookin good though. gratz :D
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Gryphenprey wrote:


As for the chest, that's really good hit with the hunter exalt. Could be a fun project with a massive budget to try to get a base with Temple Life + T1 ES and try metacrafting the Hunter Suffixes for spell crit AND increased effect of offerings.

All lookin good though. gratz :D


That temple chest would be the dream :) But yeah with the +3 fire staff eating all my incomes as they... well... come, and with the late-league-motivation drop I can't really see myself working on antything more. I'm pretty sure I'll never hit what I want with the satff already.

And what about your icenova build? New favorite? A new guide to come?
@Gryp

Can you clarify something for me please?

With Desecrate, we are creating 20 corpses (per 2 spin?); with VD we are consuming 3 for each spin + 2 with Spirit Offering.

So even using Spell Cascade on VD, we wont run out. What the point of Unearth then?

I'm asking, because I started using Unearth + Greater Multiple Projectiles + CWDT and Spell Cascade with VD, but I haven't really noticed any damage improvement compared to the just VD with Spell Cascade.

Btw, what about Awakened Spell Cascade on VD and on Desecrate as well?
Last edited by vikdean#2916 on Feb 11, 2020, 12:57:33 PM
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vikdean wrote:


With Desecrate, we are creating 20 corpses (per 2 spin?); with VD we are consuming 3 for each spin + 2 with Spirit Offering.



Desecrate has a limit of 10 corpses (if you create more thay will replace the previous ones) and spirit offering can eat up to 5 corpses per cast.

But anyway, Unearth is not usefull if you don't link spell cascade to VD.

As for DPS numbers, keep in mind that while you cast more balls, each ball has a lower damage value since you replaced a dps support gem.
Last edited by Rootsmann#7961 on Feb 11, 2020, 2:58:33 PM


Anyone can tell me if the 21%attack speed and 6% chance for double dmg is worth keeping? so far ive spent around 80 ex to get a decent third mod, no luck unitl now :(

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Marthuk wrote:


Anyone can tell me if the 21%attack speed and 6% chance for double dmg is worth keeping? so far ive spent around 80 ex to get a decent third mod, no luck unitl now :(



I think it's worth keeping as long as you can keep up with the mana cost. Faster base attack speed means faster CWDT procs but also exponentially more mana consumption.
Hello guy's what should i change now? :(
Because i dont get it why i lose my Hp so fast when i'm spinning i have a watchers eye with energy shield on hit but still my hp goes down really fast any help pls.
Hello guy's what should i change now? :(
Because i dont get it why i lose my Hp so fast when i'm spinning i have a watchers eye with energy shield on hit but still my hp goes down really fast any help pls.
Last edited by sn3kox#0871 on Feb 17, 2020, 2:41:38 AM

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