Content Update 3.9.0 -- Path of Exile: Conquerors of the Atlas

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Ygidua wrote:
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Barko20 wrote:
I do not understand all the negative comments from casual players.
I am a casual player to, i have a family and a full time job, i can't play more than maximum 8-10 hours a week, (and that is more than enough i think) still i have killed Uber Elder in blight and made 2 characters, one that have about 3 mill shaper dps and more than 25 exa worth of gear...
I think this game has been getting easier and easier since the last few leagues...
So please stop crying, learn the game mechanics and adapt to change!

(sorry for my english)


And yet, you only have 19 challanges done. If the game would be so simple and easy, we all had 36. Truth is, only a very small amount of people gets to 20+, leave alone 30+.

You also seem to forget, that a game like POE must be balanced for SSF and not RMT.


Yes, i have only 19 challanges done, becouse i am not interested in the challenges...My goal in Blight league was to beat Uber Elder.
My point was that everyone can achieve their goal with a little care. (just set a reasonable goal)
What about Iron commander?

You have effectively nerfed it by reducing Siege ballista gem damage and adding additional ballisas summoned on the gem.

I was planning to use the Ironcommander on my build before the patch notes was announced and were very excited about it. But now whit all this new stuff added it feels worse and worse.
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Ygidua wrote:
"
Barko20 wrote:
I do not understand all the negative comments from casual players.
I am a casual player to, i have a family and a full time job, i can't play more than maximum 8-10 hours a week, (and that is more than enough i think) still i have killed Uber Elder in blight and made 2 characters, one that have about 3 mill shaper dps and more than 25 exa worth of gear...
I think this game has been getting easier and easier since the last few leagues...
So please stop crying, learn the game mechanics and adapt to change!

(sorry for my english)


And yet, you only have 19 challanges done. If the game would be so simple and easy, we all had 36. Truth is, only a very small amount of people gets to 20+, leave alone 30+.

You also seem to forget, that a game like POE must be balanced for SSF and not RMT.


Say who ? POE is a multiplayer game whether you like it or not.
Hello everyone, I think Path of Exile is a brilliant game. Also the challenges are a great thing.

However, I think that the challenges in SSF should count a bit more than in normal mode and in HC also more than in normal mode.

If you play HC SSF you should be rewarded better than if you play Casual Trade.

How to do this? I don't know.

But I would find it cool.

For example, the threshold for the items could be different.

In standard you get the highest item at 36 points.
In Hardcore and in SSF at 33 points and
in Hardcore SSF at 30 points.

Well ;)

Still super game.

Translated with www.DeepL.com/Translator (free version)
So fortify's been nerfed?
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Koheleth wrote:
You can no longer roll Chance to Maim and Maim Support modifiers on two-handed maces.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!


Like really dude! Two handed maces were the most OP weapon in PoE for a too long time, nearly every build used rare two handed maces, amiright?
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MaxGor31 wrote:
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Koheleth wrote:
You can no longer roll Chance to Maim and Maim Support modifiers on two-handed maces.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!


Like really dude! Two handed maces were the most OP weapon in PoE for a too long time, nearly every build used rare two handed maces, amiright?


And that is exactly WHY it had to be done. Something has to give, and it turned out that THAT was what gave first.
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Ygidua wrote:
"
Barko20 wrote:
I do not understand all the negative comments from casual players.
I am a casual player to, i have a family and a full time job, i can't play more than maximum 8-10 hours a week, (and that is more than enough i think) still i have killed Uber Elder in blight and made 2 characters, one that have about 3 mill shaper dps and more than 25 exa worth of gear...
I think this game has been getting easier and easier since the last few leagues...
So please stop crying, learn the game mechanics and adapt to change!

(sorry for my english)


And yet, you only have 19 challanges done. If the game would be so simple and easy, we all had 36. Truth is, only a very small amount of people gets to 20+, leave alone 30+.

You also seem to forget, that a game like POE must be balanced for SSF and not RMT.


the challenges aren't hard. you just have to live and breathe the game to hit 36.
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dudeglove wrote:
So fortify's been nerfed?


How fortify will interact with armor? It will be after armour reduction? If so, then it will be worse for the archtype it was meant to be......
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Maps now have a 10% chance to contain a Vaal Side Area, where you can find Sacrifice Fragments and Vaal Gems.


Noice, no more killing my sanity by running BAs for hours and hours just to end up with 1 midnight fragment.

Also necromancers still seem quite viable even in 3.9, all the changes have good reason, imo anyways.

Looking forward to the league!
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