Content Update 3.10.0 -- Path of Exile: Delirium
Wow, great changes to fossils!
Thanks so much for caring about SSF players or just non-trading people. League hasn't started yet and i already don't want to play an hour. Last edited by MaxGor31#4492 on Mar 11, 2020, 7:50:03 AM
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" I loved Path of Exile.
I do not love Path of RNG. Bloom gives me migraines, the over usage of darkness strains my eyes. Save our game, remove all of the constant RNG and allow us to turn off Bloom or give us an in game brightness control! |
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" Did you just quote yourself? Yeah, we got it mate the first time. Later, have fun on Wolcen. |
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" 1. No. CWDT is a support gem. Second Wind is a support gem. Both of those can only affect skill gems. They can't affect each other. They could work together to support a skill gem that has a cooldown. But using CWDT doesn't make the skill gem itself have a cooldown; the trigger cooldown stays with the CWDT support. 2. It's unclear. The news article that talks about Archmage support says that it "can be used with any spell that deals damage with hits and has a mana cost." So it technically should be able to support a minion gem, assuming the minion can cast spells, but it isn't clear how this interaction will work. Will it cast the minion and give the minion the bonus damage only once, on the first hit it makes? Will it cast the minion and give it the bonus damage on every hit it makes? Will it cast the minion and then cause the minion's spells to do additional lightning damage based on the minion's mana pool? The interaction hasn't been properly defined. |
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I do like the new stuff and changes.
I loved the necro (like the cyclone the other league) but its time to move on and try something different, thats part of the (my) fun. What troubles you bring now?
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" or gonna force crafting with fossils costly |
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" Most of the guys which played necro the last leagues were D3 people which just wanted to braindead faceroll anything, which was possible without gear or anything else. Minions were far to OP, more like a cheat to deal easy with the game. That's not what GGG want it to be.... Me for myself would also say most other skills/builds suck to their bad balancing, at most the melee skills no one is using. Atm there are about 3 melee meta skills which are Molten strike, Blade Flurry and Cyclone..... you don't see anything else to get played really, maybe some double strike and for fun some flickers, but that's it. We got over 40 melee skills so far, which feel mostly not worth it in comparison to the mentioned 3. |
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" Haha, yeah I don't now quite how I managed that. All I did was edit the post and somehow I turned it into a quote. Still, at least it provided you with some amusement, eh :) Today, I think we could all do with some amusement in this thread of doom and gloom. P.S. Nope, no way I'm playing Wolcen. Zero interest. I have other games put to one side that I resurrect in case of leagues like this one. Seen these kind of knee jerk nerf fests from GGG in the past. Eventually, after 6 weeks of a disaster league they seem to realise the mistakes that everyone else points out to them on patch note day. I loved Path of Exile.
I do not love Path of RNG. Bloom gives me migraines, the over usage of darkness strains my eyes. Save our game, remove all of the constant RNG and allow us to turn off Bloom or give us an in game brightness control! |
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" I totally agree but it won't get better any time soon because: - a lot of people don't want to play summoner but get super fomo about not having the best dps out there (even though there are Zerkers on poe.ninja doing 20m FB Shaper DPS with gear cheaper than what my AG is wearing); - most streamers don't want/like to play minion builds and thus get less views when these are popular - some have been very vocal (despite having 0 clue about how summoners work); - most sensational stuff in the Necromancer forum is either POB trickery or mirror tier gear; - people don't seem to understand that as a summoner you probably have the least DMG efficiency out of all classes (not all minions hit everything all the time); Last but not least, GGG has moved to a model (similar to what Valve's doing with Dota 2) that promotes some build/class for a limited time, sells the cosmetics for it, then overnerfs it to get it out of the way. They lose money if people play the same thing over and over again. Whether or not this is ethical behaviour or fair towards the community is highly questionable. |
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" hopefully you quit so GGG can concentrate on something important again,.... less of your kind will add more resources to actually something which is in need. |
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