Content Update 3.10.0 -- Path of Exile: Delirium
yay!
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" Lightning strike / Dual Strike / Frenzy, I doubt just that is enough to make UE ready with a slayer Last edited by Ondrugs#1147 on Mar 11, 2020, 8:39:35 AM
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" You mean bending fanboys like you over? Oh, don't worry they'll always find time for this, they like it raw with boys like you. |
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NOOOOOOOOOOOOOOOOOOOOOOOOOO not the skeletton TT whyy ggg whyyyyyyyyy ,
RIP Spirit Offering |
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" Summoners rely to 100% on gems and very rare gear to scale their damage up. By nerfing the gems, they become 100% gear dependant, which is a terrible design flaw. Blight was the best league for summoners, after I saw the nerfs last league I tried and gave up, as it was not fun anymore and now playing a summoner again, would be a waste of time. Guess I try Bane again, but overall the constant nerfs to summoners and witches are just killing casuals, while the nerds will keep killing shaper 20 hours after release with their screen clearing nonsense, that never sees a single nerf. |
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summoners werent even half as nerfed as they deserve. They should have made minion damage and life depend on gear more so they have to invest into builds just as much as melee has to.
GGG refuses to buff Melee and gives every surivability tool to Spell/Ranged/Minion Builds because they dont play the game or at least melee themself.
[Removed by Support] -The Truth |
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" Fair statement. |
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" Simple. When the speaker is proximate to the spoken to. Previous challenges always mean less than current ones in Path of Nerfxile: The Pawnshop Simulator. Additionally, this is a game. No one has ethical standing to shit on anyone else's fun. Tryhards have no moral authority to scold casuals, period. Especially since they NEVER scold the true permanent meta: Traders. Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
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" Every league forever has had a braindead faceroll option. Minions are definitely the most braindead of all, but none of them were difficult. People blew up endgame with mines, with totems, with cyclone, traps, I've played minion builds as my go-to long before they were op, and they have definitely been freaking crazy recently, but if people are playing summoners just because they are the easy option and everything else is relatively hard enough that people don't want to play it in place of nerfed summoner, that is a failure of game mechanics from GGG's end. The reality is that people will still keep rotating between whatever is the best option of minions, totems, traps, mines or cyclone, because they naturally avoid the most egregiously bad design flaws of the game (that is; they aren't punished nearly as harshly for carrying out mechanics as anything else). Molten strike was used because it had extreme survival while standing still (and it isn't used nearly as much anymore). Blade flurry is basically a ranged skill and quick to execute, and I wouldn't call it all that popular either anymore. It is impossible to balance other skills against these archetypes because of the basic paradigm of the game. Unless they start altering the game mechanics, the incoming damage patterns, the majority of casual players will continue to trend toward the builds that allow them to avoid those mechanics the most easily, because it simply makes the game feel a lot easier and smoother to play. Last edited by Pathological#1188 on Mar 11, 2020, 9:13:33 AM
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" Gear is important though! Without the minion wand, it´s game over. without Baron and 2000 Str. no zombie build. without spectre boots, no spectre army... No golem gem, no golemancer. Back in the days, you could still make a decent summoner without those items, now you depend to 100% on them and this is terrible for SSF. Either the items become accessable or the gems need to make up for them. Six links also don´t rain from the sky, you lose a lot of DPS without a six link. And btw. I facetanked the metamorphs with my melee char last league, it was so boring and easy, that I honestly questioned how it´s possible that this was possible. Damage was low, but I never even came close to death. Summoner had damage, but was fragile, a fair trade off. |
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