0.10.5 Patch Notes

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Rydis1 wrote:
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Footmachine2010 wrote:
I have a top of the range pc, 32 gigs of ram, 8 core cpu overclocked to 4.6ghz, 3x HD radeon 7970s in crossfire, dual SSD as primary and 2ndary hdd for speed reading/writing, and i still lag, it's not our pc's it's the servers and the bandwith that are causing the issues with gameplay lags/desyncs etc etc
as i have a 40mb/s connection to the internet and i live in australia using the singapore gateway, and its worse then me using the us gateway... us is better then singapore for me atm.

about the patch though....

1. dont move the waypoints, bandits drop rate sucks anyway, as i stated in a previous comment, i have 220% rarety drops + a mate for the extra 50% quantity and we killed broken bridge and western forest bandits each 300~ times, and managed to only loot 2 uniques. there is no need to move their WPS...

2. silverbranch shouldn't be legacy, legacy items are unfair to new players... think about the future think about the new players...more and more +2 bow gem socket silverbranches will eventually go to softcore and there will be less and less in hardcore and the price will get like that +1000hp armor, 30 exalted orbs~ its just way too unfair for new players... imo no item should be taken out of game / retired... they ALL should be obtainable in game via looting monsters apart from the odd party race event loot ofc the demigods is ok but thats all, leave the silver branch alone. next thing youll do is nerf the level 20 unique brightbeak hammers their OP for attack speed and only level 20... just leave the uniques alone... that is why they are called "UNIQUES" after all.. to be unique...

thats enough of my ranting now... hope GGG reconsiders these nerfs as they are downgrading the game and many will retire/quit because of stupid things like this...

Thanks.


another person who thinks the strength of their own machine has ANY impact what so ever on the internet connection...


did you not read the part where i said it aint the pc?
and perhaps you need to read up on RAM, as it does significantly improve the internet.
Game doesn't run smooth on a PC like yours and it desyncs with a VDSL2 connection like mine. So we all can agree on the fact that the engine needs to be optimized as well as the netcode.

I guess even the ppl claiming to have no problems at all know that.
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
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Footmachine2010 wrote:
I have a top of the range pc, 32 gigs of ram, 8 core cpu overclocked to 4.6ghz, 3x HD radeon 7970s in crossfire, dual SSD as primary and 2ndary hdd for speed reading/writing, and i still lag, it's not our pc's it's the servers and the bandwith that are causing the issues with gameplay lags/desyncs etc etc
as i have a 40mb/s connection to the internet and i live in australia using the singapore gateway, and its worse then me using the us gateway... us is better then singapore for me atm.

about the patch though....

1. dont move the waypoints, bandits drop rate sucks anyway, as i stated in a previous comment, i have 220% rarety drops + a mate for the extra 50% quantity and we killed broken bridge and western forest bandits each 300~ times, and managed to only loot 2 uniques. there is no need to move their WPS...

2. silverbranch shouldn't be legacy, legacy items are unfair to new players... think about the future think about the new players...more and more +2 bow gem socket silverbranches will eventually go to softcore and there will be less and less in hardcore and the price will get like that +1000hp armor, 30 exalted orbs~ its just way too unfair for new players... imo no item should be taken out of game / retired... they ALL should be obtainable in game via looting monsters apart from the odd party race event loot ofc the demigods is ok but thats all, leave the silver branch alone. next thing youll do is nerf the level 20 unique brightbeak hammers their OP for attack speed and only level 20... just leave the uniques alone... that is why they are called "UNIQUES" after all.. to be unique...

thats enough of my ranting now... hope GGG reconsiders these nerfs as they are downgrading the game and many will retire/quit because of stupid things like this...

Thanks.


I hope to use that pc for working purposes and not for gaming only, since having more than 8 GB of RAM (12 if you run a SSD) is just dumb and totally useless.

On the other side I totally agree with you, the desyncs are caused by the servers, sincerely, if this situation is not changing anytime soon I might quit cause the lags are extreme at certain moments and I often die (melee player here).
In game name - VomitingRainbows - GMT +1
having more then 12 gigs of ram has it's advantages, page file system for example, and other things you can do with it aswell as boost your internet read performance.

I also a melee player.
Last edited by Footmachine2010#5311 on Apr 6, 2013, 1:13:28 PM
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Chris wrote:
Multistrike is currently a world drop support gem.


This is extremely lame. I was looking forward to the patch and this is a huge let down. People that get these are going to price gouge the fuck out of everyone for them. The only people to get these quickly (other than an extremely lucky drop) will be the big streamers like Kripp who have a huge advantage with the shitty trade system that exists in the game right now, as everyone watching the stream will stumble over each other to pay tribute in nerd worship.
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skyelar wrote:
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Chris wrote:
Multistrike is currently a world drop support gem.


This is extremely lame. I was looking forward to the patch and this is a huge let down. People that get these are going to price gouge the fuck out of everyone for them. The only people to get these quickly (other than an extremely lucky drop) will be the big streamers like Kripp who have a huge advantage with the shitty trade system that exists in the game right now, as everyone watching the stream will stumble over each other to pay tribute in nerd worship.


Nailed it.
@wawamelons
#1 Hillock farmer NA
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skyelar wrote:
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Chris wrote:
Multistrike is currently a world drop support gem.


This is extremely lame. I was looking forward to the patch and this is a huge let down. People that get these are going to price gouge the fuck out of everyone for them. The only people to get these quickly (other than an extremely lucky drop) will be the big streamers like Kripp who have a huge advantage with the shitty trade system that exists in the game right now, as everyone watching the stream will stumble over each other to pay tribute in nerd worship.


U defo lift bro. Up high >:]
IGN: Seze
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The bandit waypoints have been moved away from their camps to prevent trivial boss farming.


*sigh*

What exactly is "trivial" about boss farming that isnt trivial about spamming AoE on mob packs in randomly generated maps?
IGN: Iolar
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Chris wrote:


If you like this patch, please support us! Thanks again for your great feedback and generous support. It really helps.


I wouldn't mind to support the game, in which I will play for another months. But doesn't seems this game has any future..
What we gonna do after we reach last level. Even if it's hard to do - and very boring. What next? To make another config? But it's boring, after few times...
In my opinion the successful game must have pvp, guild and all that interaction between players.
So please push work on PVP league instead.

Best regards.

P.S.
3 of my friends gave up the game. It was fun grinding - till level 75-80. But after that it become frustrating. You need to spent hours of your time - for nothing. Even if you reach last level - what can you expect? Will u move the level's cap for another 10 billion exp points :F ?
ING: MG
Last edited by Fuzzonodrome#7056 on Apr 6, 2013, 6:01:35 PM
I'm in 2 minds about the waypoint move. I can understand the change as nowhere else do you appear beside the boss to be killed, afaikr, but i do like it for getting the 3 amulets quickly in one go.

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BRavich wrote:
What exactly is "trivial" about boss farming that isnt trivial about spamming AoE on mob packs in randomly generated maps?

In this case I guess the trivial side is the difference between stepping out of a waypoint right beside 3 guaranteed bosses and trying to find the same bosses somewhere in a randomly generated map.

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