Game Balance in Path of Exile: Expedition
" I guarantee most of those people either play standard or super meta builds. The game can be as challenging as you want it to be by all the choices you can make. |
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I usually feel bad when I don't support makers of games that I actually play for a time and kind-of enjoy.
Two exceptions: Wargaming and you. I literally feel proud of never having paid you a penny. Whoever sponsors and benefits from your feltching is more than enough. |
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I will skip.
Downgrades the players powers and keep the monsters one-shoting you in yellow maps. It´s nuts |
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" I agree with all of these! |
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25% less life on minion damage support?
Tha's simply a death penalty for the gem. (your minions die? you'r dead) I was wondering why there is so many uniques and skills completly unusable, guess i know now : had been nerfed to death I will give a try after update with my minion build, perhaps it's not as awfull as i fear, if not, well...cu Being a clumsy and old player, i need to find workarounds for being able to deal with end content I guees you just dont like clumsy and/or old players. "Let's just do game for lightning quick teens" |
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GGG want game harder but keeping Headhunter not nerfed or removed. They are CLOWNS.
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hehe
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By what you have done now, you have closed the way for new players. The novice didn't know how to do acts anymore and now he won't even get on the maps. You only make the game more complicated and complicated I understand all, but for new players is this game now full trash..
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The good news is streamers like Quin69 will LOVE these changes... The game is developed FOR streamers.
Last edited by Vaildez#6753 on Jul 20, 2021, 10:17:13 AM
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3600+ hours of poe
My 5 cents is the Aisling craft removing a random modifier should not be implemented. Rest is fine for me. IGN: Bottebo
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