Mighty Silverfist is...
As someone who could tank the big hits, he's too close to the check point, no question about it. It's a minor easily overlooked placement issue, but one that should be fixed.
I like hard bosses. A hard boss that traps you in with it until you beat him or you delete that character, that's bad and hateful to players in general. |
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Thanks everybody ! I fnally found a route to escape him. I leveled up a bit, then came back later, got him in 3 try.
Checkpoint is too close, for sure. It's an easy fix, hope they will fix it soon. Glad I'm not the only one with that feeling :) <3 |
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" Kite him around the ruins. Makes the fight far easier. |
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" I'm actually glad you came back to let us know. Just bear in mind that you'll have to fight this guy again in Cruel Act 2, so be prepared and remember what the temple terrain he spawns in looks like around the edges! |
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He killed me a few times until I realised I was doing everything wrong.
1. Don't run too far. Stay within the first encounter area as much as possible, or you will trigger other enemies. 2. Don't over-dodge. If you chain dodge, he will one-shot you between the dodges. Dodge right before the attack. With these tactics, I can kill him easily every time. |
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" Kite into what? 50 other mobs waiting to tear your dick off? Lmao. The boss ain't that bad, what is bad is a boss like this isn't sectioned off and there are the aforementioned white mobs and even potentially 1-2 rare mobs waiting for you not even 10 feet away if you die initially. https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 15, 2024, 10:19:40 PM
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I had this same problem and it almost made me stop playing entirely. I would respawn at the checkpoint and instantly hes hitting me I would try to roll and run but he kills me.
I must have tried 50 times before logging out and reroll a new toon. Most of the time he would 1 shot me before I could run. If I did manage to get away I could not tp because in combat. All the mobs in zone respawn when you die so if I was able to run from him now I've got 50 mobs on me at once. I was probably a little undergeared and underleveld for the area but still as a new player it's very frustrating. No big mobs like that should be right next to a waypoint. |
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" I can see some people getting spawn killed like that for sure lol Checkpoint should be a bit farther away from him ig Last edited by JODYHiGHR0LLER#6171 on Dec 15, 2024, 10:20:54 PM
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I had major problems initially as he doesn't seem (?) to have a strong tell on the slam.
I wound up coming back, got in his face, perfect striked a couple of times and he went down. Even though I was in his face I still had to get out of the way of at least a couple [few?] slams as my damage [even now] isn't the best. Fortunately I was close enough that I could dodge behind him instead of to one side or the other and that seemed to work pretty well. |
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You can kite around the partial building with the fallen pillar and just pick away at his health bit by bit. They are right, the tracking on his slam aint the greatest and i died a few times initially but utilizing the environment and clearing a few of the inner outlying mobs works wonders.
There is always a way, never give up. https://www.twitch.tv/satsuinotanden for streams. Last edited by DreadlordMephisto#4974 on Dec 15, 2024, 10:32:33 PM
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