Remove SSF mode

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the same currency you farm to trade for items can also be used to...... craft items


The crafting sucks big harry balls though.
This post is so misguided, so detached from reality and so pointless that I will not even bother answering to you.\

I will just say this: SSF needs game knowledge. Lack of game knowledge results to threads like this one.
Anybody can become angry - that is easy, but to be angry with the right person and to the right degree and at the right time and for the right purpose, and in the right way - that is not within everybody's power and is not easy.

Aristotle
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the same currency you farm to trade for items can also be used to...... craft items


A divine or a mirror should not nearly be as rare as they are then, for crafting they are useful items that people would like to have a few every now and then.
Anybody disagreeing with this is definitely using their exalt to buy gear on trade. Because if you used the exalts you found during the game to craft, you would have literally no currency and nothing to show for it.

I just rolled Light Radius and 1-5 physical damage on my lvl 66 bow. The affix pools are an absolute joke. You do not make enough currency to actually "craft" your own gear with how terrible the useless affix weights are right now.

Honestly, with how much experience these devs have, I just don't have any sympathy for this level of mistakes. This is rookie design.
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This post is so misguided, so detached from reality and so pointless that I will not even bother answering to you.\

I will just say this: SSF needs game knowledge. Lack of game knowledge results to threads like this one.


Pretty much

93 titan SSF here no issues

Not using rarity gear either and I find plenty of progression gear. Probably less playtime than people whining about loot as well


Weird how that works? While they sit afk and complain about the game on the forums actual ssf players get everything they need
SSF and Ruthless are going no where. They will prolly just add severe diminishing returns to IIR without upping drop rates. The answer is do not play SSF if you are worried about the economy of Standard or you find it too hard. The point is to be hard.
Weren't you 93 like a week ago?

You seem to love to hang around forums to flex on posts that factually state crafting is worthless compared to trade. but tbh I'm doubting you have a 93 SSF. Feel free to prove me wrong with a screenshot. Till then I'm pressing X to doubt real hard.

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Crixus1#1877 wrote:
Weren't you 93 like a week ago?

You seem to love to hang around forums to flex on posts that factually state crafting is worthless compared to trade. but tbh I'm doubting you have a 93 SSF. Feel free to prove me wrong with a screenshot. Till then I'm pressing X to doubt real hard.



I’ve rolled a second warrior since. Still progging the campaign with it trying more elemental with VF now

93 seemed a good point to try a different build thanks for being astute about my highest char to far but it’s ea and I wanna try more without resetting my entire main tree.
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Crixus1#1877 wrote:
Weren't you 93 like a week ago?

You seem to love to hang around forums to flex on posts that factually state crafting is worthless compared to trade. but tbh I'm doubting you have a 93 SSF. Feel free to prove me wrong with a screenshot. Till then I'm pressing X to doubt real hard.



I’ve rolled a second warrior since. Still progging the campaign with it trying more elemental with VF now

93 seemed a good point to try a different build thanks for being astute about my highest char to far but it’s ea and I wanna try more without resetting my entire main tree.


Whatever you say man. If telling random people that you have a lvl 93 SSF Warrior makes you happy, who am I to judge.
Kripp made a video about it and he elaborates on the problem pretty well. I'm not saying it's true because he says so, I am saying he has good arguments (at least for me). Personal experience is a very foolish argument to make a point. Well, another dude had a contrary experience so then who is right? Instead of raising the skill issue flag, you might wanna consider the arguments. At the end of the day, the devs will decide how it's supposed to be.

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